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Amusement Devices: Games > Including Means For Processing Electronic Data (e.g., Computer/video Game, Etc.) > Perceptible Output Or Display (e.g., Tactile, Etc.) > Audible

Audible

Audible patent applications listed are from June 2005 to current and include Date, Patent Application Number, Patent Title, Patent Abstract summary and are linked to the corresponding patent application page.

12/28/06 - 20060293101 - Game apparatus
Either a “list of song names” or a “list of artist names” is set (in a step S12) as a first display ordering which is to be a basic display ordering for songs, and, along with displaying (in steps S13 and S14) a song selection screen according to a display ...

12/21/06 - 20060287081 - Volume control system, management server, and gaming machine and volume control method
A volume adjustment method for adjusting the volume of a plurality of gaming machines 11, 12, . . . , N connected to a management server 2 via a network 3 includes an investigation step (S11), by which the management server 2 investigates the operating condition of each of the ...

12/14/06 - 20060281548 - Gaming machine with win announcement
A game machine having a win announcement feature and a method of providing an announcement regarding a winning event or outcome of a game played at a gaming machine are disclosed. One embodiment of a method comprises providing information regarding a winning event occurring at a gaming machine, the method ...

12/14/06 - 20060281547 - Video game program, video game device, and video game method
A video game program includes a terminology storing function, a first running commentary function, a running commentary interrupting function, a second running commentary function, a running commentary returning function, and a running commentary continuing function. In the video game implemented with this program, if specific events occur while the video ...

11/02/06 - 20060247045 - Audio processing in a multi-participant conference
Some embodiments provide an architecture for establishing multi-participant audio conferences over a computer network. This architecture has a central distributor that receives audio signals from one or more participants. The central distributor mixes the received signals and transmits them back to participants. In some embodiments, the central distributor eliminates echo ...

05/11/06 - 20060100015 - Digital audio in a wagering game system
A computerized wagering game system a gaming module comprising a processor and gaming code which is operable when executed on the processor to present a wagering game on which monetary value can be wagered, and an audio module operable to exchange digital audio data with an audio device over a ...

04/06/06 - 20060073893 - Touchscreen audio feedback in a wagering game system
A computerized wagering game system includes a gaming module comprising gaming code which is operable when executed on to conduct a wagering game on which monetary value can be wagered, and a touchscreen incorporating audio feedback. In one embodiment, the display comprises a printed bistable liquid crystal display assembly, including ...

03/30/06 - 20060068909 - Environmental audio effects in a computerized wagering game system
A computerized wagering game system has a gaming module comprising a processor and gaming code which is operable when executed on the processor to conduct a wagering game on which monetary value can be wagered. An audio module is operable to play sound through one or more speakers, and further ...

03/30/06 - 20060068908 - Crosstalk cancellation in a wagering game system
A computerized wagering game system has a gaming module comprising a processor and gaming code which is operable when executed on the processor to conduct a wagering game on which monetary value can be wagered. An audio module comprising a part of the computerized wagering game system is operable to ...

03/16/06 - 20060058101 - Creating and selling a music-based video game
A method for creating and selling a music-based video game includes selecting music content. A video game is created that is based on the selected music content. The created video game is offered for sale in a manner typically associated with a recorded music product. ...

03/09/06 - 20060052164 - External gaming machines assistive listening jack for the seeing impaired
THE EXTERNAL ASSISTIVE LISTENING JACK is a jack that is mounted on the exterior of an existing video or slot machine and is wired into the MPU or motherboard of the machine. The existing software of the machine would be modified to enable the machine to communicate verbally with the ...

03/02/06 - 20060046845 - Device for the acoustic control of a game system and application
An acoustic control device for a game system, comprising a microphone and a processor delivering a signal controlling a function of the game, this signal depending on the intensity of the sounds picked up by the microphone. The control device can be integrated in a helmet and can comprise a ...

02/02/06 - 20060025216 - Video game voice chat with amplitude-based virtual ranging
The amplitude of a video game player's voice determines how far his or her message is carried to other players in the game. The range a message carries is based on the relative virtual proximity of avatars associated with said players within the virtual game environment. ...

01/12/06 - 20060009287 - Remote control using collectible object
A method of allowing remote control of an apparatus (130) using a collectible object (110). The collectible object (110) comprises an audio playback device (111, 112, 115), said device (111, 112, 115) being arranged to play back a sound (120) in which a command is embedded. This object (110) is ...

12/22/05 - 20050282631 - Gaming machine with surround sound features
A gaming machine for conducting a wagering game includes selective application of surround sound. The selective application of surround sound allows certain key gaming events to be emphasized over other gaming events. The surround sound may be varied to produce certain effects, such as a tactile effect and a gradual ...

12/15/05 - 20050277469 - Selectable audio preferences for a gaming machine
A gaming machine, which provides a wagering game in response to a wager, includes a user input device, a sound processing system, and an audio-emitting system. The user input device allows for individually adjusting at least one of a sound tone preference and an audio track preference, each of the ...

09/01/05 - 20050192095 - Literal and/or verbal translator for game and/or a/v system
A method for translating literal data of a video game includes the steps of: inputting audio/video signals of a video game into a video game player, wherein the audio/video signals contain text data to be displayed together with graphic scenes carried by the same; storing the audio/video signals in a ...

08/25/05 - 20050187019 - Gaming machine with an electromechanical coin sound simulator
An electromechanical coin sound simulator in a gaming machine having a controller, is disclosed. The generated coin sound may be used as a sound effect during game play or may be used to audibly signify a coin award associated with a winning game outcome. The electromechanical coin sound simulator includes ...

08/18/05 - 20050181872 - Sip based voip multiplayer network games
This invention is directed to a system and method for the close coupling of Session Initiation Protocol (SIP) based Voice over Internet Protocol (VoIP) with multiplayer network games. Game state dependent voice communications are used as another method of player interaction in the game environment. The system uses SIP enhanced ...

07/28/05 - 20050164788 - Gaming device audio status indicator
A computerized gaming system includes a gaming module, which includes a processor and gaming code which is operable when executed on the processor to conduct a game of chance on which monetary value can be wagered. An audio module is operable to report game configuration and technical information to a ...

07/28/05 - 20050164787 - Gaming device with directional audio cues
A computerized gaming system has an audio module operable to play audio cues to direct the visual attention of a player of the gaming system, the audio cues comprising representation of the physical location of a game element presented on a video screen by variation in at least one of ...

07/28/05 - 20050164786 - Gaming device having continuous rhythm reel sound
A computerized gaming system has an audio module that is operable to play an audio track during reel spins of a reel slot machine game, such that audio track rhythm is maintained over multiple reel spins. Rhythm is maintained such as by fading a looping audio track, or by tracking ...

07/28/05 - 20050164785 - Gaming device having independently selected concurrent audio
A computerized gaming system has an audio module that is operable to play an audio track comprising a plurality of audio element tracks that are played at the same time to create the played audio track. The audio element tracks are selected by subgroup, at random, by ordered list, or ...

07/21/05 - 20050159218 - Method and apparatus for creating and playing soundtracks in a gaming system
A gaming system includes a game console that executes an application that creates and plays soundtracks through the gaming system. The application allows a user to create soundtracks by copying audio tracks from one or more audio sources. A user-created soundtrack can be associated with a particular game such that ...

06/09/05 - 20050124415 - Method and apparatus for playing a gaming machine with a secured audio channel
An apparatus, method and system for providing substantially isolated sound from a game unit to a user of the game unit. The game unit includes an audio output element that is configured to an audio headset. The game unit includes a central processing unit (CPU), at least one display element, ...

06/09/05 - 20050124414 - Versatile audio/video signal delivery system
An audio/video (A/V) signal delivery system is provided for transmitting an A/V signal from an audio/video output game port of one of a plurality of different video game consoles. The A/V delivery system comprises a central module including a plurality of A/V connectors and a corresponding plurality of A/V output ...



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