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Amusement Devices: Games > Including Means For Processing Electronic Data (e.g., Computer/video Game, Etc.) > In A Game Including A Simulated Projectile (e.g., Bullet, Missile, Ball, Puck, Etc.)

In A Game Including A Simulated Projectile (e.g., Bullet, Missile, Ball, Puck, Etc.)

In A Game Including A Simulated Projectile (e.g., Bullet, Missile, Ball, Puck, Etc.) patent applications listed are from June 2005 to current and include Date, Patent Application Number, Patent Title, Patent Abstract summary and are linked to the corresponding patent application page.

09/14/06 - 20060205463 - Program for controlling execution of a game, and a game machine for executing the program
Provided are a program and an information processing apparatus for controlling execution of a ball sports simulation game that can provide for a player sensations similar to those experienced when actually playing the sports The program executed in the information processing apparatus includes the steps of detecting a ball striking ...

09/14/06 - 20060205462 - Video games, characters and rosters
One embodiment of a method may display information identifying at least (i) a plurality of video games and (ii) a plurality of characters and/or rosters. The method may individually sell and/or rent the video games, and individually sell and/or rent, separate from the video games, the characters and/or the rosters ...

09/07/06 - 20060199627 - Form for constructing a thrower's circle
A form for constructing a thrower's circle includes a pair of half sections. Each half section has an upper surface and a base surface and two full length members and two half length members. The full length members and the half length members are connected together substantially at right angles ...

09/07/06 - 20060199626 - In-game shot aiming indicator
A visual aim indicator shows players the position of a selected one of a set of aim points during a video game. Each of the set of aim points has a predetermined position. The predetermined positions are within a target region, so that the visual aim indicator shows players the ...

07/27/06 - 20060166725 - Lottery and gaming systems with single representation for multiple instant win game outcomes
The invention is directed to a gaming network and a method for conducting an electronic wagering game, such as a pull-tab game or other instant win game, having a finite pool of outcome records from which outcomes are selected for the players. The method may include receiving value from a ...

05/25/06 - 20060111164 - Wagering game with bonus game
A method of playing a wagering game at a gaming terminal. The method includes conducting the wagering game at the gaming terminal and displaying a plurality of game elements. Each of the game elements hides an award. At least one of the plurality of game elements is struck with a ...

01/05/06 - 20060003825 - Match game processing method, match game system, and storage medium thereof
A match game processing method performs a match game having a plurality of stages by a plurality of players. By communicating among game apparatuses, a control unit controls to synchronize among the plays by the players in a virtual space, on a stage-by-stage basis. The game can be completed with ...

12/08/05 - 20050272496 - Automated game system for use on golf driving ranges and in other arena-based sports
A game system that converts golf ranges, practice cages and fields, and sports arenas into a competitive and entertaining group activity, improving the players skills of the game while making it more fun to do so. The system comprises a game engine or computer, a plurality of targets, sound reinforcement, ...

10/20/05 - 20050233790 - Pool video game
An improved system and method for inputting pool shot instructions for a video game utilize a touch screen and a monitoring arrangement for detecting a player's instruction that a particular proposed shot is to be implemented. The system and method preferably allows shot information to be inputted in a traditional ...

08/25/05 - 20050186999 - Video bowling games
A video bowling game incorporates a multi-dimensional ball control transducer, such as a track ball, to enable a player to specify travel and velocity parameters. A two-dimensional bowler is presented on a display. The transducer can be used to control both the backswing and delivery of the ball onto a ...



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