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Wager insurance for a no-limit texas hold'em poker gameUSPTO Application #: 20080088087Title: Wager insurance for a no-limit texas hold'em poker game Abstract: Wager insurance for a game of No-Limit Texas Hold'Em poker is provided to allow players to “hedge their bets” to limit the downside of losing a large bet through the provision of the ability to purchase, from the house, an insurance policy. The “premium” paid for the insurance policy is calculated by the house taking into account such factors as (a) the amount bet, (b) the strength of the hand, and (c) the status of the game, that is, how far along in the game the insurance is requested, in terms of how many of the sequence of steps in playing the game have occurred. Players may obtain insurance at any step along the way of the playing of the game. This permits a player to limit their potential loss, particularly where the player has the strongest hand to that point in the sequence of steps by which the game is played. In order to avoid undue complication, once a player becomes a policy holder and purchases an insurance policy from the house, that player may not take out another policy during the remainder of the same hand. (end of abstract)
Agent: H. Jay Spiegel - H. Jay Spiegel & Associates - Mount Vernon, VA, US Inventors: Justin Weitzman, Raymond Schlissler, Steven Dannenmann USPTO Applicaton #: 20080088087 - Class: 273292 (USPTO) The Patent Description & Claims data below is from USPTO Patent Application 20080088087. Brief Patent Description - Full Patent Description - Patent Application Claims BACKGROUND OF THE INVENTION [0001]The present invention relates to wager insurance for a No-Limit Texas Hold'Em poker game. Generally speaking, the card game of poker is an extremely well known card game. By whatever method, the object of the game is to obtain the strongest possible hand from cards dealt from a typical 52 card deck made up of 4 suits of 13 cards each. In such a deck of cards, the 4 suits are typically diamonds, hearts, clovers and spades. The types of hands that may be obtained while playing a typical game of poker are, from strongest to weakest: [0002]1. Royal Flush: This is the strongest poker hand and consists of the Ace, King, Queen, Jack and 10, all in the same suit. All suits have equal strength and, as such, all Royal Flushes are equal to one another. [0003]2. Straight Flush: 5 cards of the same suit in sequence, but not including the Ace. If one is comparing the strength of two Straight Flushes, the one with the higher top card is the stronger Straight Flush. In determining whether one has obtained a Straight Flush, the Ace can be counted as high or low. It is not permitted for a Flush to "turn the corner," i.e., include 4, 3, 2, A, K. The Ace (A) is the lowest possible card in a Straight Flush. [0004]3. Four of a Kind: Four of a Kind consists of 4 cards of the same rank such as 4 Jacks, 4 threes, etc. When comparing two 4s of a kind, the one with the higher set of 4 cards is higher. In some cases where more than one deck of cards is used in playing the game, two players may have 4s of a kind having the same rank. In that case, the hand with the higher fifth card is the stronger hand. [0005]4. Full House: This hand consists of 3 cards of one rank and 2 cards of another rank. For example, 3 sixes and 2 Jacks. When comparing Full Houses, the rank of the set of 3 cards determines which is higher. If the sets of three cards are equal, then the hand which has the higher rank of the pairs would be the stronger hand. [0006]5. Flush: A Flush consists of 5 cards of the same suit without regard to whether they are in numerical order. When comparing two Flushes, the higher card determines which is the stronger hand. If the highest cards are equal, then the second highest cards are compared, etc. [0007]6. Straight: A Straight consists of 5 cards of mixed suits, but in numerical sequence. When comparing two sequences, the one with the higher ranking top card is the stronger hand. The Ace can count high or low in a Straight, but not both at once. [0008]7. Three of a Kind: Three cards of the same rank plus two other cards. When comparing 2 Threes of a Kind, the hand in which the three equal cards of higher rank is better. For example, 8 8 8 7 5 beats 7 7 7 4 2. If the sets of three are of equal rank, which can occur when multiple decks are used in playing the game, then the higher of the two remaining cards in each hand is compared and if those are equal, the lower remaining card is compared. [0009]8. Two Pairs: A pair is two cards of equal rank. In a hand with Two Pairs, there are two sets of pairs of different ranks. An additional card makes up a hand of 5 cards. When comparing two separate hands, each of which has Two Pairs, the hand with the highest pair wins irrespective of the rank of the other cards. If the higher pairs are equal, the lower pairs are compared. If both pairs are the same, then the fifth cards are compared. [0010]9. A Pair: A Pair is a hand of two cards of equal rank and three other cards which do not match these or each other. When comparing two such hands, the hand with the higher pair is the stronger hand. If the pairs are equal, then the remaining cards are compared in the manner explained above. [0011]10. High Card: Five cards which do not form any of the combinations set forth above will, of course, have a highest card. When comparing two such hands, the one with the better highest card wins. If the highest cards are equal, then the next highest cards are compared, and so on. [0012]No-Limit Texas Hold'Em poker is a variant of the typical poker game, but cards are still ranked based upon the ranking system described above. Before going further, it is instructive to understand the terminology and lexicography to be used hereinafter in describing the game of No-Limit Texas Hold'Em poker. The terminology and lexicography is as follows: [0013]Dealer Button: One player at the table acts as the "dealer". This is noted by the Dealer Button, usually a white puck with the word "Dealer" printed on it, placed in front of the dealer position. The player on the "button" does not actually deal the cards, but he will be the last person to act for this hand. The dealer button rotates around the table at the end of each hand, so each player takes turns being the last player to act. The button moves to the player on the left at the beginning of each round. Blind(s): The "blind" is a forced bet that a player must place prior to the dealing of the cards. Two players must post blinds prior to each hand played. The player to the immediate left of the dealer button is referred to as the "small blind". This player must post half of the normal bet before the game starts. To the immediate left of the small blind sits the big blind. The big blind must post the full bet before the game starts. So, for example, if we were sitting at a $1-2 Texas Hold'Em No-Limit table, the small blind must post $1, and the big blind must post $2 before the hand is dealt. All-In: A player bets all of his remaining chips in play. [0014]Action [0015](1) Opportunity to act. If a player appears not to realize it's his turn, the dealer will say "Your action, sir." [0016](2) Bets and raises. "If a third heart hits the board and there's a lot of action, you have to assume that somebody has made the flush." [0017]Ante [0018]A small portion of a bet contributed by each player to seed the pot at the beginning of a poker hand. Most hold'em games do not have an ante; they use "blinds" to get initial money into the pot. [0019]All-In [0020]To bet all of your remaining chips, whether it be betting or calling. In table stakes games, a player may not go into his pocket for more money during a hand (some live limit poker brick and motar cardrooms allow a player to go "into his poket for more money). If he runs out, a side pot is created in which he has no interest. However, he can still win the pot for which he had the chips. Example: "Poor Bob. He made quads against the big full house, but he was all-in on the second bet." [0021]Backdoor [0022]Catching both the turn and river card to make a drawing hand. For instance, suppose you have As-7s. The flop comes Ad-6c-4s. You bet and are called. The turn is the Ts, which everybody checks, and then the river is the Js. You've made a "backdoor" nut flush. See also "runner." [0023]Bad Beat [0024]To have a hand that is a large underdog beat a heavily favored hand. It is generally used to imply that the winner of the pot had no business being in the pot at all, and it was the wildest of luck that he managed to catch the one card in the deck that would win the pot. We won't give any examples; you will hear plenty of them during your poker career. [0025]Big Blind [0026]The larger of the two blinds typically used in a hold'em game. The big blind is a full first round bet. See also "blind" and "small blind." [0027]Big Slick [0028]A nickname for AK (suited or not). Its origins are unknown (to me, anyway). [0029]Blank [0030]A board card that doesn't seem to affect the standings in the hand. If the flop is As-Jd-Ts, then a turn card of 2h would be considered a blank. On the other hand, the 2s would not be. [0031]Blind [0032]A forced bet (or partial bet) put in by one or more players before any cards are dealt. Typically, blinds are put in by players immediately to the left of the button. See also "live blind." [0033]Board [0034]All the community cards in a hold'em game--the flop, turn, and river cards together. Example: "There wasn't a single heart on the board." Continue reading... 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