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12/06/07 - USPTO Class 463 |  1 views | #20070281781 | Prev - Next | About this Page  463 rss/xml feed  monitor keywords

Method of playing a wagering game and machine for playing the game

USPTO Application #: 20070281781
Title: Method of playing a wagering game and machine for playing the game
Abstract: A method of playing a wagering game in which the magnitude of the awards is increased and decreased in direct relation to the number of players who play the game, and alternately, in direct relation to the amount wagered by the players in the game. A machine for playing such a wagering game is also disclosed. (end of abstract)



Agent: Greenberg Traurig - Las Vegas, NV, US
Inventor: Julian Jamision Kennedy
USPTO Applicaton #: 20070281781 - Class: 463 25 (USPTO)

Method of playing a wagering game and machine for playing the game description/claims


The Patent Description & Claims data below is from USPTO Patent Application 20070281781, Method of playing a wagering game and machine for playing the game.

Brief Patent Description - Full Patent Description - Patent Application Claims
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FIELD OF THE INVENTION

[0001]The embodiments of the present invention generally relate to wagering games and to machines for playing such games.

BACKGROUND

[0002]House banked wagering games, such as casino games, are usually considered to be very exciting and fun as more players participate in the game. This is especially true of so-called live casino table games where players situate themselves around the periphery of a gaming table, such as a roulette table, a craps table, a baccarat table, or a blackjack table. Players not only can interact with the game dealer or game manager, but also can interact with other players. Social interaction at the gaming tables is generally perceived to be a positive environment for casino employees and players alike. Consequently, it is considered desirable to offer greater social interaction at gaming tables by encouraging more players at each table.

[0003]It is also to a casino's benefit to encourage more players to play its wagering games, to make more wagers for the games, and to make higher value wagers in playing the games. It is also to the casino's benefit to condense such players onto a fewer number of tables, so as to reduce casino administrative and other overhead costs.

[0004]The embodiments of the present invention help promote desired social interaction among players who play wagering games as well as provide an incentive for players to play such games, make more wagers in connection with such games, and increase the amount of their wagers in connection with such games.

SUMMARY

[0005]The embodiments of the present invention relate to a method of playing a wagering game in which the magnitude of the awards is increased and decreased in direct relation to the number of players who play the game, and alternately, in direct relation to the amount wagered by the players in the game. A machine for playing such a wagering game is also disclosed.

BRIEF DESCRIPTION OF THE DRAWINGS

[0006]The embodiments of the present invention will be described with reference to the accompanying drawings, wherein:

[0007]FIG. 1 is a block diagram of certain elements of a machine for playing a wagering game in accordance with one embodiment of the present invention; and

[0008]FIG. 2 is a block diagram of certain elements of a machine for playing the wagering game in accordance with another embodiment of the present invention.

DETAILED DESCRIPTION

[0009]The embodiments of the present invention will be described with reference to the accompanying drawings, wherein like reference numerals refer to the same item.

[0010]A wagering game implementing the embodiments of the present invention may be played as a live casino table game, as an electronic simulation of live casino table game, or on an electronic machine, such as a slot machine, a video poker machine, as a multi-player video sit-down machine. Such a wagering game may also be implemented electronically through the Internet or an Intranet.

[0011]The wagering game utilized in the embodiments of the present invention is especially adapted for implementation in card games, such as Twenty-one or Blackjack, Let It Ride.RTM. Poker, Caribbean Stud.RTM. Poker, Caribbean Draw.RTM. Poker, Three Five Seven Poker, Three Card Poker, and Pai Gow Poker, although it will be appreciated that the present invention is not limited to implementation with card games.

[0012]The invention will be described in some detail below with reference to certain embodiments involving the well-known Caribbean Stud.RTM. Poker game, however, it should be understood that such an example is exemplary only, and should not be considered as limiting the nature or scope of the embodiments of the present invention.

[0013]At a typical Caribbean Stud.RTM. poker table, there are anywhere from five to seven player positions, or spots, at which players may be seated and place their wagers. In the Caribbean Stud.RTM. game, each player may place a wager for the underlying game, and may also, optionally, place a side bet wager for an auxiliary game involving a jackpot component. Each player wagering for the underlying game will receive cards and achieve either a winning condition or a losing condition. Each player opting to place the side bet wager for the auxiliary game may win an additional award if the player's had achieves a predetermined arrangement of cards such as a royal flush, a straight flush, four of a kind, or a full house, otherwise, the player loses the side bet wager. After winning wagers are paid by the house and losing wagers are collected by the house, a new round of the Caribbean Stud.RTM. poker game commences, and players are given an opportunity to place a new wager for the underlying game and a new optional wager for the side bet auxiliary game.

[0014]A typical paytable for the underlying Caribbean Stud.RTM. poker game is as follows:

TABLE-US-00001 Hand Paytable Royal Flush 100 to 1 Straight Flush 50 to 1 4 of a Kind 20 to 1 Full House 7 to 1 Flush 5 to 1 Straight 4 to 1 3 of a Kind 3 to 1 Two Pair 2 to 1 Pair 1 to 1 Ace/King 1 to 1

and a typical payout table for the side bet auxiliary game is:

TABLE-US-00002 Hand PayTable Royal Flush 100% of progressive jackpot meter Straight Flush 10% of progressive jackpot meter Four of a Kind $500 Full House $100 Flush $50

[0015]In one embodiment, the present invention contemplates that the pay off rewards are increased in direct relation to the number of players at a particular Caribbean Stud.RTM. table. For example, if at least a predetermined number of people, such as five, play at the table and place a wager for the underlying game, then the paytable for the underlying game might be changed to the players' advantage, and to the house's disfavor, as follows:

TABLE-US-00003 Hand PayTable Royal Flush 200 to 1 Straight Flush 75 to 1 4 of a Kind 25 to 1 Full House 12 to 1 Flush 10 to 1 Straight 6 to 1 3 of a Kind 3 to 1 Two Pair 2 to 1 Pair 1 to 1 Ace/King 1 to 1

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Brief Patent Description - Full Patent Description - Patent Application Claims

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