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04/27/06 - USPTO Class 273 |  26 views | #20060087081 | Prev - Next | About this Page  273 rss/xml feed  monitor keywords

Method of playing a card game

USPTO Application #: 20060087081
Title: Method of playing a card game
Abstract: A method for playing a card game wherein the player having the highest numeric card count is declared the winner. In order to reach this determination the player must first pass through four fixed wagering levels. The first level is the “ante level.” The player receives 3 cards face down. After viewing the cards, the player may elect to continue play, or elect to fold his hand. The second wagering level is the “bet 1 level.” At this point the players do not receive any cards, instead the dealer turns a card face up. Any card that matches the face up card now has a numeric value of zero. The numeric value of the cards does not change if the face up card is a Joker. The player may elect to continue play, or elect to fold his hand. The third wagering level is the “bet 2 level.” The player receives 2 more cards face down. After viewing the cards, the player may elect to continue play, or elect to fold his hand. The fourth wagering level is the “bet 3 level.” The player holding the highest numeric card count is declared the winner and is awarded the bets from the pot. The game is ended and a new game initiated.
(end of abstract)
Agent: Conrad B. Hernandez - Tucson, AZ, US
Inventor: Mark Hamilton Jones
USPTO Applicaton #: 20060087081 - Class: 273292000 (USPTO)

Related Patent Categories: Amusement Devices: Games, Card Or Tile Games, Cards Or Tiles Therefor
The Patent Description & Claims data below is from USPTO Patent Application 20060087081.
Brief Patent Description - Full Patent Description - Patent Application Claims  monitor keywords



CROSS REFERENCE TO RELATED APPLICATION

[0001] This application claims the benefit of U.S. Provisional Application No. 60/622,284, filed Oct. 26, 2004.

BACKGROUND OF THE INVENTION

[0002] 1. Field of the Invention

[0003] The present invention relates to such playing card games as are suitable for use in casinos. More specifically, this invention relates to such card games as combine a customized deck of playing cards, a variation that changes the numeric value of the playing cards, and provides multiple wagering levels wherein predetermined fixed bet amount are used.

[0004] 2. Description of the Prior Art

[0005] Card games are considered by many to be educational, stimulating, and exciting social activities. Many of the more popular card games are designed to mentally involve as well as test the strategic abilities of each individual player. These same characteristics are often further enhanced when the card game is combined with an opportunity for placing wagers.

[0006] A successful casino card game must hold the interest of the players in both a monetary and non-monetary manner. In addition to enjoying the play of the game, the players must also entertain the perception that each of them has a possibility of winning the wager. There must be something inherent in the game or its manner of play that involves a player, without regard to financial gain and/or despite the occurrence of wagers lost.

[0007] For some games or players, this inherent characteristic might be the thrill generated by the chance that "luck" will visit the player. For other games, the skill level of the player is perceived to significantly effect the outcome of game play. For some of the more popular games, the needs of both types of players are met--those having no interest of the finer details of play, as well as persons desiring to maximize their ability to control play of the game through mastery of playing skills and strategy.

[0008] There are two general types of wagering playing card games, the "banking" type and the "poker" type. Banking-type wagering games permit the players to essentially compete against the "house" or casino, whether present in the form of a dealer or generically as a "bank" that does not specifically participate in the particular game. By playing against an impersonal "house," any losses are paid out of the "corporate" or common fund, and not the result of a fellow player's loss. In addition, most players are aware that the house "shapes" the winning odds to assure a statistical advantage.

[0009] "Banking"-type wagering games are typically played against a dealer or a "bank" player, although a few such games provide no "dealer hand" to play against, with the object being to reach a certain winning combination. Otherwise, the goal for most "banking" wagering games is to beat the dealer's or "bank" player's hand. For example, in blackjack each playing card is assigned a predetermined point value and the object for each player is to be closer to 21 points (but not to exceed that value) than is the dealer's hand.

[0010] "Banking"-type wagering games have generally made use of a wider variety of game strategy than have the field of "poker"-type wagering games. Once again, using the game of blackjack as an example, as a "banking"-type wagering game, it generally requires very little skill on the part of the player. For the most part, wagering results are determined by the luck of the draw and not by a player's skill. In contrast, poker requires considerable card skill in order to obtain better wagering results. Poker-type playing card games tend to emphasize a competitive aspect that appeals to card players that are more confident of their skill level and less reliant on "luck." Also, during poker-style games the manner of wagering results in the transfer of monies among the players within that playing group. In poker two or more players compete against one another.

[0011] Accordingly, it is important that there be aspects of a poker-type game that includes the step of players placing fixed wagers or bets on the point count or value of the cards dealt by a dealer thus allowing novice players to compete in a game along with players that are more knowledgeable in poker-style games. Such a playing card game, while including possible bets for players that permit winning wagers based upon the occurrence of a "twist" playing card value rather than based only upon the relative numerical values of the card hands, The game should also permit a novice player to easily determine whether a winning wager has been placed, and not require complex mathematical computations to calculate playing card point values.

SUMMARY OF THE INVENTION

[0012] It is an object of the present invention to provide a casino poker-type playing card game of relative simplicity, requiring players to make up to four (4) fixed wagers. Each level of wagering affords the player the opportunity to continue play or fold. Continuance of play will depend on the players "expectation" of increasing the total numeric count of the playing cards he is holding. It is a further object of the present invention to simplify the mechanics of selecting such outcomes by utilizing a separate random selector, such as one or more dice, or a single card to determine the winning outcome from among multiple playing card results.

[0013] Players selecting to proceed to the second level of play will encounter changes in their total numeric card count outcome as a result of a selection process following the close of the second level of wagering. This "twist of fortune" will provide players fun and excitment by having reversals to their previously anticipated outcome. In addition, by providing separate, random selector, the opportunities are reduced for either a player or dealer to cause or predict a specific outcome.

[0014] Some further objects and advantages of the present invention shall become apparent from the ensuing description and as illustrated in the accompanying drawings.

BRIEF DESCRIPTION OF THE DRAWINGS

[0015] FIG. 1 is a perspective view showing a playing surface arranged in accordance with the principles of the present invention;

[0016] FIG. 2 is a diagrammatic plan view of a typical playing area layout for the card game system described by the present invention;

DETAILED DESCRIPTION OF THE EMBODIMENTS

[0017] As used in this specification, the term "casino card game" refers to a card game in which the casino acts as the "dealer" of the game, collecting all wagers and placing them in a "pot circle" 40. After the winning outcome is determined the "dealer" distributes the wagers in the "pot circle" 40 to the winning player(s). The casino is the "dealer" of the game and individual players play against one another and not against the casino. Additionally, although the play of the game will be illustrated by making reference to a specific game layout, it should be understood and appreciated that the playing card casino game system of the present invention can be played with a different layout, or without the use of a layout, and still be within the scope of the present invention.

[0018] Reference is now made to the drawings wherein like numerals refer to like parts throughout. In FIG. 1 there is shown a gaming table layout arranged in accordance with the principle of the present invention, and designated generally by reference numeral 10. In a preferred embodiment, the gaming table layout 10 is generally semicircular in shape, and is preferably sized to have approximately the same dimensions as a conventional casino gaming table layout of the type normally used to play blackjack.

[0019] A dealer position 12 is centrally located along a linear, rear edge of the gaming table layout 10. A plurality of wagering areas 14, 16, 18, 20, 22, 24, and 26 are evenly spaced apart along a semicircular, curved player periphery 28 so located, the plurality of wagering areas 14-26 are arranged opposite the dealer position 12, permitting the dealer to face each of the players of the game, and for each of the players in turn to face the dealer. An area is provided immediately adjacent the dealer position 12 for placement of a chip tray 32. Casino games are typically played using chips rather than actual currency, and the chip tray 32 is available for use by a dealer to provide playing chips to the players in exchange for actual currency.

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