| Method of altering the playing experience of a game and board games providing such an experience -> Monitor Keywords |
|
Method of altering the playing experience of a game and board games providing such an experienceRelated Patent Categories: Amusement Devices: Games, Board Games, Pieces, Or Boards ThereforMethod of altering the playing experience of a game and board games providing such an experience description/claimsThe Patent Description & Claims data below is from USPTO Patent Application 20060022404, Method of altering the playing experience of a game and board games providing such an experience. Brief Patent Description - Full Patent Description - Patent Application Claims CROSS REFERENCE TO RELATED APPLICATION [0001] This application is based upon and claim priority on U.S. Provisional Application No. 60/577,222, filed on Jun. 4, 2004, the contents of which are fully incorporated herein by reference. BACKGROUND OF THE INVENTION [0002] The present invention is directed to a method of altering the playing experience of a board game and to board games providing such an experience. [0003] Board games, as for example Bagh Chal, chess and checkers are typically played on a two-dimensional surface. The experience provided by these games is typically the same every time they are being played. The strategy of these games is not affected by the shape or terrain of the game board on which they are played. SUMMARY OF THE INVENTION [0004] A method of altering the playing experience of a board game is provided by altering the playing surface of the game to a three-dimensional surface. In an exemplary embodiment, the method includes changing the distances between movements of game pieces. In another exemplary embodiment, the method includes placing visual and/or physical obstructions between the available movement of the game pieces. In yet another exemplary embodiment, the game pieces are moved from one location to another, and the method further includes varying the height level of each location. [0005] In another exemplary embodiment a method is provided for altering the playing experience of an existing board game. The method includes changing the playing surface of the game from a flat surface to a three-dimensional surface. In another exemplary embodiment the method includes changing the distance between movements of the game pieces in comparison to the existing game. In another exemplary embodiment, the method includes placing visual and/or obstructions between the available movement of the game pieces. In yet another exemplary embodiment, the game pieces are moved from one location to another, and the method further includes varying the height level of each location. [0006] In yet a further exemplary embodiment, a game played on a three-dimensional surface is provided. The surface has various height levels to accommodate the game pieces. The game board provides locations on to which the game pieces are moved. In an exemplary embodiment, these locations are at various height levels. Furthermore, in another exemplary embodiment, the distance between such locations is varied. In yet a further exemplary embodiment, obstructions are provided between such locations. Tunnels, trees, caves, bridges, structures, buildings, rocks, vertical props, debris and other features or combinations thereof may be provided on the game board. [0007] In a further exemplary embodiment, a method for altering the playing experience of a board game is provided wherein the board game has a playing surface having a first location, a second location, and a third location, wherein all three locations are on the same plane, wherein movement paths are defined between any two of the location, wherein a game piece is moved between the locations along the movement paths, wherein the first location is spaced from the second location by a first predefined distance, wherein the second location is spaced from the third location by a second predefined distance, wherein the first location is spaced from the second location by a third distance, the method including changing at least one of the distances. In another exemplary embodiment, the method includes changing another of the distances. The method may also include changing all three distances. In another exemplary embodiment at least two of the locations are formed on the same plane, and the method further includes moving at least one of the two locations at a location not in the same plane as the other of the two locations. In yet a further exemplary embodiment, two of the locations are formed on the same plane, and the method further includes moving at least one of the two locations at location not in the same plane. In another exemplary embodiment all three locations are on the same plane, and the method includes moving at least one of the locations out of the plane. In an alternate exemplary embodiment, the method further includes forming an object between two of the locations. The object may be formed along a movement path. In another alternate exemplary embodiment, the method includes altering the game board playing surface to be non-planar. In yet a further alternate exemplary embodiment, the method further includes blocking a player's view of one of the locations as viewed by the player from the player's playing position. [0008] In another exemplary embodiment, a method is provided for altering the playing experience of a board game which has a playing surface having a first location, a second location, and a third location, wherein movement paths are defined between any two of the location, wherein a game piece is moved between the locations along the movement paths. The method includes blocking a player's view of one of the locations as viewed by the player from the player's playing position. [0009] In yet another exemplary embodiment a board game is provided. The board game includes a game board playing surface including a first location, a second location offset from the first location by a first distance, and a third location offset from the second location by a second distance and offset from the first location by a third distance, wherein the three distances are not equal to one another, wherein movement paths are defined along any two of the locations and wherein the three locations do not lie on the same plane. The game also includes at least one game piece for movement along the movement paths between the locations. In an exemplary embodiment, the game includes an object extending from the game board between any two of the locations. The object may be located along a movement path. The object may also block a player's view of one of the two of the locations as viewed by the player from the player's playing position. In an exemplary embodiment the object may be selected from the group of objects consisting trees, buildings, tunnels, towers, caves, rocks, bridges and combinations thereof. In another exemplary embodiment, the playing surface forms a non-planar terrain and wherein the locations are formed on the non-planar terrain. The terrain may be based on a movie, television show, comics, books, and video games. In yet a further exemplary embodiment, one of the locations blocks a player's view of another of the locations as viewed by the player from the player's playing position. [0010] In a further exemplary embodiment, a board game is provided having game board having a playing surface including a first location, a second location offset from the first location, and a third location offset from the second location and from the first location, wherein movement paths are defined along any two of the locations and wherein a player's view of one of the locations as viewed by the player from the player's playing position is blocked. The game also includes at least one game piece for movement along the movement paths between the locations. In one exemplary embodiment, the player's view may be blocked by an object. In another exemplary embodiment, the player's view may be blocked by one of the locations. [0011] In any of the aforementioned method and board game embodiments, the board game may be a game such as Bagh Chal, chess or checkers. BRIEF DESCRIPTION OF THE DRAWINGS [0012] FIG. 1 depicts a grid pattern of a conventional Bagh Chal game board. [0013] FIG. 2 is an exemplary embodiment game board of the present invention having a stretched out grid pattern. [0014] FIG. 3 is a top view of an exemplary embodiment game board with some exemplary embodiment game pieces of the present invention. [0015] FIG. 4 is a top view of another exemplary embodiment game board with some exemplary embodiment game pieces of the present invention. [0016] FIG. 5 is a perspective view of the exemplary embodiment game board with game pieces shown in FIG. 3, as viewed by a player from the player's playing position. [0017] FIG. 6 is a perspective view of the exemplary embodiment game board with game pieces shown in FIG. 4, as viewed by a player from the player's playing position. [0018] FIG. 7 is a perspective view of two sets of exemplary embodiment game pieces. [0019] FIG. 8 is a partial top view of an exemplary embodiment game board of the present invention. [0020] FIG. 9 is a top view of an exemplary embodiment game board of the present invention having a stretched out grid pattern and some exemplary embodiment game pieces. Continue reading about Method of altering the playing experience of a game and board games providing such an experience... Full patent description for Method of altering the playing experience of a game and board games providing such an experience Brief Patent Description - Full Patent Description - Patent Application Claims Click on the above for other options relating to this Method of altering the playing experience of a game and board games providing such an experience patent application. ### 1. Sign up (takes 30 seconds). 2. Fill in the keywords to be monitored. 3. Each week you receive an email with patent applications related to your keywords. Start now! - Receive info on patent apps like Method of altering the playing experience of a game and board games providing such an experience or other areas of interest. ### Previous Patent Application: Hockey game Next Patent Application: Board game tresillo Industry Class: Amusement devices: games ### FreshPatents.com Support Thank you for viewing the Method of altering the playing experience of a game and board games providing such an experience patent info. IP-related news and info Results in 0.29276 seconds Other interesting Feshpatents.com categories: Daimler Chrysler , DirecTV , Exxonmobil Chemical Company , Goodyear , Intel , Kyocera Wireless , 174 |
* Protect your Inventions * US Patent Office filing
PATENT INFO |
|