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Method and apparatus for planning and customizing a gaming experienceRelated Patent Categories: Amusement Devices: Games, Including Means For Processing Electronic Data (e.g., Computer/video Game, Etc.), In A Chance ApplicationMethod and apparatus for planning and customizing a gaming experience description/claimsThe Patent Description & Claims data below is from USPTO Patent Application 20070015564, Method and apparatus for planning and customizing a gaming experience. Brief Patent Description - Full Patent Description - Patent Application Claims RELATED APPLICATIONS [0001] This application claims priority to commonly-owned, co-pending U.S. Provisional Patent Application Ser. No. 60/298,482, filed Jun. 15, 2001, entitled "Remote Internet Customization"; which is incorporated herein by reference in its entirety for all purposes. [0002] This application is related to commonly-owned, co-pending U.S. patent application Ser. No. 09/962,065, filed Sep. 25, 2001, entitled "Method and System for Adapting Casino Games to Playing Preferences;" commonly-owned, co-pending U.S. patent application Ser. No. 09/521,875, filed Mar. 8, 2000, entitled "A Gaming Device and Method of Operation Thereof;" commonly-owned, co-pending U.S. patent application Ser. No. 10/121,263, filed Apr. 11, 2002, entitled "Method And Apparatus For Remotely Customizing A Gaming Device;" commonly-owned, co-pending U.S. patent application Ser. No. 10/001,089, filed Nov. 2, 2001, entitled "Gaming Device For A Flat Rate Play Session And Method Of Operating Same;" and commonly-owned, co-pending U.S. patent application Ser. No. 10/120,529, filed Apr. 10, 2002, entitled "Method And Apparatus For Offering Forward Commitment Agreements," all of which are incorporated herein by reference in their entirety for all purposes. FIELD OF THE INVENTION [0003] The present invention relates to methods and apparatus for planning and customizing a casino gaming and vacation experience. More specifically, the present invention relates to permitting a player, or others, to plan and customize activities and elements of playing at, and visiting a resort casino, according to the player's preferences and/or characteristics. BACKGROUND OF THE INVENTION [0004] There are currently over 500,000 slot machines in operation that generate more than $15 billion in annual revenue for United States casinos. Most casinos generate more than half of their gaming revenues from slot machines and some individual casinos offer two or three thousand slot machines at a single location. In fact, two different casinos in Connecticut each provide over six thousand gaming devices for players. [0005] For players, finding a machine that they like can be very difficult. For example, a player looking for a "Full Pay Jacks or Better" video poker machine might spend half an hour or more looking for one, only to find that the casino does not have one. Such a frustrated player might then be tempted to just leave to try another casino. Even upon finding a preferred game, the player may discover that there are elements of the game that he does not like (e.g. the type font is too small, or the cards are dealt too fast). [0006] Casinos often contain hundreds of security cameras. Most footage gathered through the cameras is of a routine nature. The footage is simply stored on tape and eventually erased without ever being used. The expense associated with maintaining and operating so many cameras is significant. [0007] Many people center entire vacations around casino visits. Many vacationers must travel significant distances to reach a casino and thus, casinos frequently offer hotel accommodations, resort facilities, restaurants, and shopping, in addition to gaming. Visitors to Las Vegas spend an average of 4.3 days in Las Vegas and make, on average, only 1.9 trips there per year. Thus, vacationers have limited time to enjoy gaming. [0008] People may spend weeks planning a vacation, often beginning far in advance of the vacation. Planning for a vacation builds excitement and anticipation. Planning also allows people to forego logistical and other mundane considerations during the limited time when they would rather be enjoying themselves. In addition, vacationers frequently go through the trouble of carrying photography and video equipment to capture images to remember their vacation. [0009] What is needed are systems and methods to mitigate or eliminate the problems identified above. BRIEF DESCRIPTION OF THE DRAWINGS [0010] FIG. 1A is a block diagram illustrating an example system according to some embodiments of the present invention. [0011] FIG. 1B is a block diagram illustrating an alternative example system according to some embodiments of the present invention. [0012] FIG. 2 is a block diagram illustrating an example of a central controller 102 as depicted in FIGS. 1A and 1B according to some embodiments of the present invention. [0013] FIG. 3 is a block diagram illustrating an example of a casino server 112 as depicted in FIGS. 1A and 1B according to some embodiments of the present invention. [0014] FIG. 4 is a block diagram illustrating an example of a user terminal 106 as depicted in FIGS. 1A and 1B according to some embodiments of the present invention. [0015] FIG. 5 is a block diagram illustrating an example of a gaming device 120 as depicted in FIGS. 1A and 1B according to some embodiments of the present invention. [0016] FIG. 6 is a block diagram illustrating an example of a marketer device 128 as depicted in FIGS. 1A and 1B according to some embodiments of the present invention. [0017] FIG. 7 is a drawing illustrating an example of a preparation menu screen as it may be displayed on a user terminal 106 for use with some embodiments of the present invention. [0018] FIG. 8 is a drawing illustrating an example of a preparation sub-menu screen as it may be displayed on a user terminal 106 for use with some embodiments of the present invention. [0019] FIG. 9 is a table illustrating an example data structure of an example user database 208 as depicted in FIG. 2 for use in some embodiments of the present invention. [0020] FIG. 10 is a table illustrating an example data structure of an example trip documentation database 210 as depicted in FIG. 2 for use in some embodiments of the present invention. Continue reading about Method and apparatus for planning and customizing a gaming experience... Full patent description for Method and apparatus for planning and customizing a gaming experience Brief Patent Description - Full Patent Description - Patent Application Claims Click on the above for other options relating to this Method and apparatus for planning and customizing a gaming experience patent application. ### 1. Sign up (takes 30 seconds). 2. Fill in the keywords to be monitored. 3. Each week you receive an email with patent applications related to your keywords. Start now! - Receive info on patent apps like Method and apparatus for planning and customizing a gaming experience or other areas of interest. ### Previous Patent Application: Gaming machine Next Patent Application: Gaming device having an indicator selection with probability-based outcome Industry Class: Amusement devices: games ### FreshPatents.com Support Thank you for viewing the Method and apparatus for planning and customizing a gaming experience patent info. 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