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09/21/06 - USPTO Class 463 |  89 views | #20060211488 | Prev - Next | About this Page  463 rss/xml feed  monitor keywords

Method and apparatus for gaming with alternate value payouts

USPTO Application #: 20060211488
Title: Method and apparatus for gaming with alternate value payouts
Abstract: Systems and methods are provided for permitting a player to play a game at a gaming device. The gaming device provides a payout for the game. The payout is redeemable for one of a plurality of values, and at least two of the plurality of values are different from each other. The values typically have different corresponding forms of payout, such as cash or merchandise credits. (end of abstract)



Agent: Walker Digital - Stamford, CT, US
Inventors: Jay S. Walker, James A. Jorasch, Scott T. Friesen, Stephen C. Tulley, Geoffrey M. Gelman, Dean P. Alderucci
USPTO Applicaton #: 20060211488 - Class: 463025000 (USPTO)

Related Patent Categories: Amusement Devices: Games, Including Means For Processing Electronic Data (e.g., Computer/video Game, Etc.), Credit/debit Monitoring Or Manipulation (e.g., Game Entry, Betting, Prize Level, Etc.)

Method and apparatus for gaming with alternate value payouts description/claims


The Patent Description & Claims data below is from USPTO Patent Application 20060211488, Method and apparatus for gaming with alternate value payouts.

Brief Patent Description - Full Patent Description - Patent Application Claims
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[0001] This application claims the benefit of priority of U.S. provisional patent application Ser. No. 60/293,400, filed May 24, 2001, the contents of which are incorporated by reference herein for all purposes.

FIELD OF THE INVENTION

[0002] The present invention relates to game playing apparatus and methods.

BACKGROUND OF THE INVENTION

[0003] Game playing may be based on skill and/or based on chance. In games of chance, a player places a wager on one or more games and may receive a payout based on the outcome of the game and/or the wager. Games of chance may occur through various devices or may be conducted without a device. Examples of devices for games of chance include without limitation video poker, video black jack, mechanical slot machines and video slot machines.

[0004] Typically, payout from games of chance is in the form of bills, coins, tokens or vouchers printed on paper tickets. Such vouchers (also known as "cashless gaming tickets") include indicia such as a bar code, and the bar code indicates, among other things, the value of the payout (e.g., $10). The voucher may be inserted into a gaming device and the gaming device reads the bar code. Thus the voucher may be used to place one or more wagers. Such vouchers may also be redeemed for cash by exchanging the voucher at, e.g., a cashier's window.

[0005] Payout from skill-based games may also be made in a variety of forms known in the art.

BRIEF DESCRIPTION OF THE DRAWINGS

[0006] FIG. 1 is a block diagram of an embodiment of the present invention.

[0007] FIG. 2 is a block diagram of a server of one embodiment.

[0008] FIG. 3 is a block diagram of a gaming device of one embodiment.

[0009] FIG. 4 is a block diagram of a merchant terminal of one embodiment.

[0010] FIG. 5 is a block diagram of a cashier station of one embodiment.

[0011] FIG. 6 is a tabular representation of an embodiment of a payout database.

[0012] FIG. 7 is a tabular representation of an embodiment of a player database.

[0013] FIG. 8 is a tabular representation of an embodiment of an offer database.

[0014] FIG. 9 is a flow chart representing an embodiment of a process that may be performed by a player.

[0015] FIG. 10 is a flow chart representing an embodiment of a process that may be performed by a gaming device.

[0016] FIG. 11 is a ticket according to one embodiment of the invention.

[0017] FIG. 12 is another ticket according to one embodiment of the invention.

[0018] FIG. 13 is a flow chart representing an embodiment of a process that may be performed by a gaming device.

[0019] FIG. 14 is a flow chart representing an embodiment of a process according to one embodiment of the invention.

[0020] FIG. 15 is a flow chart representing an embodiment of a process that may be performed by a merchant terminal.

[0021] FIG. 16 is a flow chart representing an embodiment of a process that may be performed by a server.

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Brief Patent Description - Full Patent Description - Patent Application Claims

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Method and apparatus for gaming with alternate value payouts
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Wagering game with side-wagering feature on certain outcomes
Industry Class:
Amusement devices: games

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