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07/27/06 - USPTO Class 273 |  54 views | #20060163813 | Prev - Next | About this Page  273 rss/xml feed  monitor keywords

Game with rotating pointer

USPTO Application #: 20060163813
Title: Game with rotating pointer
Abstract: A game wherein players move their game pieces across two pathways and try to move their player mover onto a movable target mover while avoiding the aim of a rotating pointer. Moreover, the game may be portable. In some cases, the game apparatus may be carried in a plastic case that resembles a hard-backed book. The game components may be based on an individual chapter from a published children's book or novel. (end of abstract)



Agent: Kolisch Hartwell, P.C. - Portland, OR, US
Inventor: Jonathan Bedford
USPTO Applicaton #: 20060163813 - Class: 273243000 (USPTO)

Related Patent Categories: Amusement Devices: Games, Board Games, Pieces, Or Boards Therefor, Piece Moves Over Board Having Pattern, Chance Device Controls Amount Or Direction Of Movement Of Piece

Game with rotating pointer description/claims


The Patent Description & Claims data below is from USPTO Patent Application 20060163813, Game with rotating pointer.

Brief Patent Description - Full Patent Description - Patent Application Claims
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CROSS-REFERENCE TO RELATED APPLICATIONS

[0001] This application is a continuation application of U.S. application Ser. No. 10/286,367, filed Nov. 1, 2002, which claims priority under 35 U.S.C. .sctn. 119(e) to the U.S. provisional patent application Ser. No. 60/340,007 entitled "Book Based Games," filed Nov. 1, 2001. The aforementioned applications are incorporated herein by reference in their entirety for all purposes.

FIELD OF THE INVENTION

[0002] The present invention relates generally to board games, and more specifically to board games that resemble a book when closed, and resemble a children's playset when open. The invention also includes various rules and apparatus for playing a board game, including games having differently configured room-like portions.

BACKGROUND OF THE INVENTION

[0003] Examples of board games that resemble a book are disclosed in U.S. Pat. Nos. 2,221,267, 3,880,429, 4,712,673, 4,781,384, 5,356,155, 5,961,149, and 6,203,017, and examples of board games that include multiple levels or room-like portions are disclosed in U.S. Pat. Nos. 3,767,201, 3,804,416, 4,333,654, 4,534,565, 5,195,750, 5,443,268, 5,678,819 and 6,170,825, the disclosures of all of which are incorporated by reference in their entirety for all purposes.

SUMMARY OF THE INVENTION

[0004] The present invention includes portable games carried in a plastic case that resembles a hard-backed book. Opening the book unfolds the game board. Various embodiments may be based on an individual chapter from a published children's book or novel.

[0005] Preferably, the housing and game board double as a playset, for use with detailed figures and environments.

[0006] The present invention further includes rules and apparatus for playing a board game in which players try to penalize their opponents by rotating and aiming a pointer at their opponents' player movers before moving to a second game board.

[0007] The advantages of the present invention will be understood more readily after a consideration of the drawings and the Detailed Description.

BRIEF DESCRIPTION OF THE DRAWINGS

[0008] FIG. 1 depicts one embodiment of the game of the present invention, including a housing, multiple chambered playing surface, and playing pieces.

[0009] FIG. 2 depicts the housing of FIG. 1 in a closed position.

[0010] FIG. 3 is a partially-exploded view of the game of FIG. 1, showing how various game pieces may be assembled.

[0011] FIG. 4 shows a pair of dice, including a numbered die and a custom die with numbers and pictures, suitable for use with the game of FIG. 1.

DETAILED DESCRIPTION AND BEST MODE OF THE INVENTION

[0012] The present invention is a game played by at least two players involving strategy and chance. As will be understood, game 510 may incorporate elements from a particular theme or popular cultural phenomenon, such as a book or movie. In such a case, the elements of game 510 may include depictions, shapes, and colors that reflect or exemplify this theme or phenomenon. In particular, game 510 may be based on a particular portion of popular media, such as a chapter of a book or novel.

[0013] An exemplary embodiment of game 510 is shown in FIG. 1. Typically, game 510 includes a housing 512 having an inner surface 514 and an outer surface 516. Located on inner surface 514 are a first game board 518 and a second game board 520, player movers 522, and a target mover 524.

[0014] First game board 518 includes a first pathway 526 including a first plurality of spaces 528 on which the player movers 522 may be placed. Located on first pathway 526 is a pointer 530, which is typically rotatably connected to game board 518. In some embodiments, pointer 530 may be placed in an approximate geometric center of game board 518, as shown. However, it should be appreciated that pointer 530 may be placed in different locations on game board 518, as desired. First game board 518 may further include a plurality of movable blockades 532, which may be placed at various locations 546 on game board 518, in a manner described in greater detail below. In some embodiments, game board 518 may resemble a spider web, rotating pointer 530 may resemble a giant spider and movable blockades 532 may resemble smaller spiders.

[0015] First game board 518 may be affixed to supporting structure 534, which is adapted to raise game board 518 above inner surface 514 of housing 512. In some embodiments, supporting structure 534 may resemble tree trunks.

[0016] Second game board 520 includes a second pathway 536 including a second plurality of spaces 538 on which the player movers 522 and target mover 524 may be placed. In some embodiments, second game board 520 may resemble a mud path and target mover 524 may resemble a car. While not depicted in the figures, it should be appreciated that game board 520 may also include supporting structure such that it may be raised above and/or spaced apart from housing 512.

[0017] As stated above, game 510 may be based on a particular piece of popular media such as a book or more. More particularly, game 510 may be based on a portion of the popular media piece such as a book chapter. In such a case, it may be desirable for game 510 to also be used as a play set. As a play set, game 510 may include play items based on those items and situations described in the book or other form of popular media. Furthermore, game 510 may include additional decorative items that are not used in game play according to the rules of the game. In addition, some or all of the items used in game play may be suitable for use as part of the play set.

[0018] As stated above, game 510 may further include a housing 512 having an inner surface 514 and an outer surface 516. Typically, housing 512 is adapted to move from an open position, as shown in FIG. 1 to a closed position, as shown in FIG. 2. Generally, game boards 518 and 520 are accessible for play when the housing is in the open position. The housing may resemble a book when in the closed position. Furthermore, the housing may be adapted to contain all of the playing components including the playing pieces and any decorative items not used in game play when in the closed position.

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Physically interactive game for partners
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