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09/07/06 - USPTO Class 473 |  157 views | #20060199657 | Prev - Next | About this Page  473 rss/xml feed  monitor keywords

Game

USPTO Application #: 20060199657
Title: Game
Abstract: A game has a portable playing surface (e.g. a mat or a board). The playing surface is marked with or otherwise divided into a series of zones. A strike wheel is provided having a support portion (e.g. an arm) supporting a ball such that the ball can be struck by a club to move the ball in a rotational fashion, and a marker for moving across the playing surface. The “ball” referred to above may not be an actual ball. In some cases it may be a representation of a ball, for example a circular disk attached to the support portion, etc. The game allows for the marker to move from one zone to another zone in a forward direction, in a forward but to the left direction (i.e. a left diagonal), or in a forward but to the right direction (i.e. a right diagonal). (end of abstract)



Agent: Weiss & Moy PC - Scottsdale, AZ, US
Inventor: Arthur Frederick Speer
USPTO Applicaton #: 20060199657 - Class: 473157000 (USPTO)

Related Patent Categories: Games Using Tangible Projectile, Golf, Projectile Addressing Surface And Target, Or Distance Marker (e.g., Course, Putting Green With Cup, Driving Range, Miniature Golf Course, Etc.), Non-earth Fairway

Game description/claims


The Patent Description & Claims data below is from USPTO Patent Application 20060199657, Game.

Brief Patent Description - Full Patent Description - Patent Application Claims
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FIELD OF THE INVENTION

[0001] This invention relates to a golf game. A preferred form of the invention relates to a golf game played on a portable playing surface.

BACKGROUND

[0002] It is known to play board games simulating a game of golf. Many known games are not 1 a particularly good representation of the game of golf in that they do not require a player to actually strike a ball or the like with a club. It is an object of at least one embodiment of the present invention to go at least some way towards providing a game which simulates golf and involves a player striking a ball or the like, or to provide the public with a useful choice.

[0003] The term "comprising", "comprises", or derivatives thereof, if and when used herein, should be interpreted non-exclusively--ie to convey "consisting of or including".

SUMMARY OF THE INVENTION

[0004] According to one aspect of the invention there is provided a game comprising a portable playing surface (eg a mat or a board), the playing surface marked with or otherwise divided into a series of zones, a strike wheel having a support portion (eg an arm) supporting a ball such that the ball can be struck by a club to move the ball in a rotational fashion, and a marker for moving across the playing surface.

[0005] The "ball" referred to above may not be an actual ball. In some cases it may be a representation of a ball, for example a circular disk attached to the support portion, etc.

[0006] Preferably the game allows for the marker to move from one zone to another zone in a forward direction, in a forward but to the left direction (ie a left diagonal), or in a forward but to the right direction (ie a right diagonal).

[0007] Preferably the game includes a club or clubs for striking the ball. In each case the club may be an actual golf club or a replica of a golf club.

[0008] Preferably the zones are each hexagonal.

[0009] Preferably there are several similar or identical of the strike wheels.

[0010] Preferably there are several markers, one for each player of the game.

[0011] Preferably there is a club for each player of the game.

[0012] Preferably when the game is played players, use the club, or if appropriate one of the clubs, to strike the ball of the strike wheel, or if appropriate the ball of one of the strike wheels, to cause the ball concerned to move in a rotational fashion, and wherein the resting place of the ball determines how the player concerned is able to move the marker concerned across the playing surface.

[0013] Preferably movement of the marker is from zone to zone (although not necessarily from one zone to an immediately adjacent zone).

[0014] Preferably at least one of the zones represents a golf green and some of the zones represent golf hazards.

DESCRIPTION OF THE DRAWINGS

[0015] Some preferred embodiments of the invention will now be described by way of example with reference to the accompanying drawings, of which:

[0016] FIG. 1 is a plan view of a playing surface for a golf game in accordance with the invention, and

[0017] FIG. 2 shows detail of some components of the game.

DETAILED DESCRIPTION

[0018] A golf game in accordance with the present invention has a substantially flat playing surface 1 in the form of a board or a mat printed with a series of hexagonal zones 2. In the case of a mat the playing surface may be up to several metres in width and length. Nine of the hexagonal zones represent golf tee-off positions 3 numbered "1" through to "9" to simulate a nine hole golf course. In some embodiments of the game there may be additional golf holes. A central hexagonal zone 4 represents a golf green or finish point which is a common target for each tee-off position 3.

[0019] The playing surface 1 is intended for four players but in other embodiments it may be formed smaller or larger to accommodate fewer or more players. A strike wheel is situated at each corner of the playing surface 1. Each strike wheel involves a circular shape 5 divided into segments 6, all of which are marked on the playing surface. The segments are divided into outer bands 6a and inner bands 6b. While not shown in FIG. 1, each strike wheel has a spinner fixed to the centre 7a of each circular shape. One of the spinners 7 is shown in FIG. 2. The spinner 7 comprises an arrow, the head of which incorporates a ball 8. It should be understood that references to a ball include a representation of a ball, for example a round disc or the like. When the game is played a player can strike the ball with a golf club (eg a putter), or a model golf club 9, to cause the arrow to spin about the centre of its circular shape 7. The segment 6 that the arrowhead 10 points to when it has stopped spinning determines the direction in which the player is able to move his or her counter 10 (eg a small coloured disc) across the playing surface 1. In this regard the segments 6 have markings or instructions to indicate the type of move allowable in each case.

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Brief Patent Description - Full Patent Description - Patent Application Claims

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Games using tangible projectile

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