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08/30/07 - USPTO Class 273 |  15 views | #20070200291 | Prev - Next | About this Page  273 rss/xml feed  monitor keywords

Game device and method of playing a game

USPTO Application #: 20070200291
Title: Game device and method of playing a game
Abstract: A game device and a method of playing a game. The game device includes a chance selection device in the form of a polygonal dice, preferably a twelve-sided dodecahedron dice, to randomly select sequential numbers from one to the number of facets displayed on the dice. A plurality of score sheets are provided as part of a score pad which includes a backing sheet made of cardboard all interconnected by a resilient binding strip. Each score sheet is made of paper with a front side printed with respective areas to record player names, roll scores, and total scores, and a back side printed with game rules. A writing device is provided, preferably a pencil with integral eraser, for recording the player names, the roll scores, and the total scores on the score sheets. The dice may be of a foamed construction being molded from self-skinning urethane in a size sufficient to prevent ingestion by children. Alternatively, the dice may be of a hollowed construction made from a sheet pattern which includes a plurality of flat polygonal members, preferably pentagonal for the dodecahedron dice, having the facets with numbers interconnected at a plurality of fold lines. The sheet pattern is formed into the dodecahedron shape by folding along the fold lines and joining together an outer edge thereof. The dice may include a plurality of display cards removably attachable to each facet with the numbers disposed thereon. The method includes determining the number of turns each player gets per game using the chance selection device, deciding whether high or low score wins the game, conducting roll-offs using the chance selection device to determine player starting positions, taking turns selecting numbers using the chance selection device, recording the scores on the scoring sheet, and upon each player having the determined number of turns, adding the scores for each player to establish the winning player.
(end of abstract)
Agent: Brian R. Rayve - Park City, UT, US
Inventor: Roger L. McEowen
USPTO Applicaton #: 20070200291 - Class: 273146000 (USPTO)

Related Patent Categories: Amusement Devices: Games, Chance Devices, Dice
The Patent Description & Claims data below is from USPTO Patent Application 20070200291.
Brief Patent Description - Full Patent Description - Patent Application Claims  monitor keywords

BACKGROUND OF THE INVENTION

[0001] 1. Field

[0002] The present invention generally relates to game devices and methods of playing games, and more particularly to games of chance which utilize one or more dice and have relatively simple rules so children may play.

[0003] 2. State of the Art

[0004] Various games of chance have been developed over the years which utilize a variety of chance selection devices including one or more dice, spinners mounted on a cardboard base, and the like. The most widely used dice are the conventional cube dice which have one through six dots or dimples on the six sides or facets thereof to indicate the numbers one through six. The cube dice is used in various gambling games in casinos such as craps. Other configurations of dice are less frequently used such as for games played at home. These include a tetrahedron having four facets, an octahedron having eight facets, a decahedron having ten facets, a dodecahedron having twelve facets, and an icosahedron having twenty facets.

[0005] Various games have been patented which utilize the various configurations of dice. For example, in U.S. Pat. No. 3,959,893 issued to Sigg on Jun. 1, 1976 is disclosed an educational gaming apparatus that includes a set of six numbered blocks and one operator block all of dodecahedron shape. The numbers zero through nine are displayed on the sides or facets of the number blocks. The mathematical symbols of addition, subtraction, multiplication, and division are displayed on the sides or facets of the operator block. The numbered and operator bocks are tossed and players then arrange the blocks in such an order that the uppermost faces of the blocks indicate a mathematical problem and its solution.

[0006] In U.S. Pat. No. 5,918,881 issued to Kirby on Jul. 6, 1999 is disclosed a polyhedron dice for use in player selection in place of the conventional spinner mounted on the cardboard base. The dice is a regular polyhedron having equal facets, equal vertices, and equal dihedral angles between the facets. The dice has six or more equally shaped planar facets such as the cube or sextahedron having six facets, the octahedron having eight facets, the decahedron having ten facets, the dodecahedron having twelve facets, or the icosahedron having twenty facets. An arrow is displayed on each facet of the dice which are arranged in various directions whereby rolling the dice results in the arrow an uppermost facet the dice randomly pointing to one of the players seated therearound to determine which player is selected.

[0007] Various dice which display card symbols have been patented for use in a variety of games. For example, in U.S. Pat. No. 5,145,175 issued to Gathman et al. on Sep. 8, 1992 is disclosed symmetrical dice with card indicia displayed on the facets thereof. The dice has twelve or twenty facets with a suit symbol and a value symbol on each facet that represent one of the fifty-two playing cards in a playing card deck. The dice with twelve facets have three different value symbols for each of the four suits of diamonds, hearts, spades, and clubs for a total of twelve different cards. The dice with twenty sides have five different values of each of the four suits for a total of twenty different cards. In both the dice having twelve and twenty facets, opposite facets of the dice have the same value symbol and no two adjoining facets bear the same suit symbol. The symmetrical arrangement provides complete randomness during rolling of the dice.

[0008] While the prior art games and dice are generally adequate for the purposes intended, they have some serious shortcomings. Firstly, the rules of many such games are too complicated for children to understand. Secondly, the dice are typically of a relatively small size which can be ingested by children providing a choking hazard. Thirdly, the dice are typically of solid plastic construction which can lead to injury by children falling on or throwing the dice. Fourthly, the dice have fixed number, playing card, or other indicia molded, printed, or otherwise permanently displayed thereon. This limits use of the dice to particular games without the ability to change the indicia for playing other games which require different indicia. Fifthly, the solid plastic construction of the dice requires an excessive amount of plastic if made in larger sizes to prevent ingesting.

[0009] There is a continuing need for a game device and a method of playing a game which solves the shortcomings with the prior art games and dice by: 1) having simple rules which children understand; 2) the dice being of a larger size which cannot be ingested by children alleviating the choking hazard; 3) the dice being of soft construction which can be fallen on or thrown by children without leading to injury; 4) the dice having interchangeable numbers, playing cards, or other indicia removably displayed thereon to provide flexibility of use for various games which require different indicia; and 5) the dice having a hollowed construction which requires a minimal amount of plastic when made in larger sizes to prevent ingesting.

SUMMARY OF THE INVENTION

[0010] The present invention is a game device and a method of playing a game. The game device comprises a chance selection device adapted to randomly select sequential integers from respective predetermined low to high numbers and at least one score sheet having a front side printed with respective areas to record player names, roll scores, and total scores.

[0011] In preferred embodiments of the game device, the chance selection includes a twelve-sided regular dodecahedron dice having twelve facets each of pentagonal shape and equal area with a unique number from one to twelve displayed thereon. A plurality of the score sheets are provided as part of a score pad which includes a backing sheet made of cardboard all interconnected by a resilient binding strip. Each score sheet is made of paper with a back side printed with game rules. The pad has between about twenty to fifty of the score sheets. The front side of each score sheet includes a name of player row, a plurality of player name columns, and a roll number row which together with the player name columns define a plurality of player name areas in which to record the player names. A roll number column with successive roll numbers and a plurality of roll number rows together with the player name columns define a plurality of roll score areas in which to record the roll scores for each player. A total score row together with the player name columns define a plurality of total score areas in which to write the total scores of the roll score spaces in each player name column. There are a number of the player name columns and a number of the roll number rows which correspond with a number of facets of the dice. A writing device is provided adapted for recording the player names, the roll scores, and the total scores on the score sheets.

[0012] In a first preferred embodiment of the game device, the dice is of a foamed construction being molded from self-skinning urethane and of a size sufficient to prevent ingestion by children.

[0013] In a second preferred embodiment of the game device, the dice includes a plurality of display cards respectively attachable to each facet with the numbers disposed thereon. The display cards are retained within respective recesses of the facets by a pair of laterally dependent elongate retaining tabs disposed at each recess and abutting a pair of end surfaces. Each recess having a transverse opening where the retaining tabs end to permit insertion of the display cards thereinto. The display cards are made of a flexible material such as cardboard or sheet plastic. The dice is of a hollowed, a foamed, or a solid construction.

[0014] In a third preferred embodiment of the game device, the dice is of a hollowed construction comprising a sheet pattern cut from a thin sheet material which includes a plurality of flat pentagonal members having the facets with numbers interconnected at a plurality of fold lines. The sheet pattern is formed into the dodecahedron shape by folding along the fold lines and joining together an outer edge thereof using a joining process such as adhesively, heat welding, or ultrasonic welding. The sheet pattern further includes a plurality of joining tabs connected to respective of the pentagonal members at respective fold lines. The joining tabs closely fit through mating retaining slots through the pentagonal members to secure the sheet pattern in the dodecahedron shape. The joining tabs have respective transverse slots to anchor the joining tabs in the retaining slots. The fold lines are of a perforated, thinned, or printed type or a combination thereof to facilitate bending of the sheet pattern therealong.

[0015] The method of playing a game includes the steps of: 1) providing a chance selection device adapted to randomly select sequential integers from respective predetermined low to high numbers and at least one score sheet to record player names, roll scores, and total scores; 2) determining a number of turns each players gets randomly selecting integers per game using the chance selection device; 3) deciding which of high score and low score wins the game; 4) conducting a primary roll-off using the chance selection device to determine starting positions of each player which is a playing sequence for the entire duration of the game; 5) conducting any secondary roll-offs using the chance selection device necessary to break ties between players until all of the starting positions are established; 6) writing player names onto the score sheet; 7) players taking turns randomly selecting integers using the chance selection device in the playing sequence and recording the score on the scoring sheet until each player has the determined number of turns; 8) adding the scores entered on the scoring sheet for each player and recording a total to establish a winning player according to whom has the highest or lowest total score determined at the start of the game; and 9) conducting any secondary roll-offs using the chance selection device necessary to break ties between players until the winning player is established.

[0016] In a preferred embodiment of the method, the chance selection device used comprises a twelve-sided dodecahedron dice having a plurality of facets each of pentagonal shape and equal area with a unique number displayed thereon from one to twelve. The number on the topmost of the facets is the score for each roll. The player names are written onto the score sheet in the playing sequence as the starting positions are established by the primary and any secondary roll-offs. One or more of the steps of conducting the primary roll-off and any secondary roll-offs using the chance selection device are done using the same of the high score and low score decided to win the game. The determined number of turns is twelve which is the same as the number of facets of the dice.

THE DRAWINGS

[0017] The best mode presently contemplated for carrying out the invention is illustrated in the accompanying drawings, in which:

[0018] FIG. 1 is a perspective view of a first embodiment game device of the present invention shown on a support surface including a score pad which includes a plurality of score sheets, a first embodiment twelve-sided dodecahedron dice of foam construction, and a pencil for writing on the score sheets;

[0019] FIG. 2, a top plan view showing a front side of the score sheets printed with a game title, a name of player row, a plurality of player name columns, a roll number row, a plurality of player name areas, a roll number column with successive roll numbers, a plurality of roll number rows, a plurality of roll score areas, a total score row, and a plurality of total score areas;

[0020] FIG. 3, a bottom plan view showing a back side of the score sheets printed with a plurality of game rules;

[0021] FIG. 4, a perspective view of the dodecahedron dice showing twelve facets each of five-sided pentagonal shape having a unique number from one to twelve displayed thereon;

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