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04/19/07 - USPTO Class 709 |  122 views | #20070088813 | Prev - Next | About this Page  709 rss/xml feed  monitor keywords

Digital media review system for peer-to-peer file sharing system

USPTO Application #: 20070088813
Title: Digital media review system for peer-to-peer file sharing system
Abstract: A computerized service for reviewing digital media in a peer-to-peer network. Client modules each reside in client systems controlled by members of the service. The client modules intercommunicate in the peer-to-peer network, locally store one or more digital media container (DMC) files encapsulating at least a portion of a digital media work and descriptive information about the digital media work, permit their controlling members to include a review of the digital media work in the descriptive information, deliver the descriptive information to other client modules via the network, and permit their controlling members to view a review already in the descriptive information received from another client module. (end of abstract)



Agent: Intellectual Property Law Offices - Campbell, CA, US
Inventor: Joel L. Floyd
USPTO Applicaton #: 20070088813 - Class: 709223000 (USPTO)

Related Patent Categories: Electrical Computers And Digital Processing Systems: Multicomputer Data Transferring, Computer Network Managing

Digital media review system for peer-to-peer file sharing system description/claims


The Patent Description & Claims data below is from USPTO Patent Application 20070088813, Digital media review system for peer-to-peer file sharing system.

Brief Patent Description - Full Patent Description - Patent Application Claims
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CROSS-REFERENCE TO RELATED APPLICATIONS

[0001] This application claims the benefit of U.S. Provisional Application No. 60/723,423, filed 4 Oct. 2005, U.S. Provisional Application No. 60/723,424, filed 4 Oct. 2005, U.S. Provisional Application No. 60/723,425, filed 4 Oct. 2005, and U.S. Provisional Application No. 60/723,422, filed 4 Oct. 2005, all hereby incorporated by reference in their entirety.

TECHNICAL FIELD

[0002] The present invention relates generally to peer-to-peer networks, and more particularly to permitting members of such networks to review digital media available in such networks.

BACKGROUND ART

[0003] Peer-to-peer (P2P) networks have been in use for many years, currently being used widely by organizations like Applejuice network, Avalanche, BitTorrent network, CAKE network, Direct Connect Network, eDonkey network, FastTrack network, FotoSwap network, Freenet network, Gnutella, Gnutella2 network, HyperCast network, Kad network (using Kademila protocol) LUSerNet (using LUSerNet protocol), MANOLITO/MP2P network, Napster network, TVP2P networks, WPNP networks, and many others.

[0004] A major problem with such conventional P2P networks, however, is that most have no mechanism to sell copies of the digital media that they distribute, and much of the digital media actually distributed today in such P2P networks is therefore pirated. This overall problem of P2P network sales can be termed the "electronic commerce problem" and a number of factors contribute to it.

[0005] For example, two major factors here can be termed the "royalties problem" and the "commissions problem." Most P2P networks today have no means to compensate members who publish original, copyrightable, digital material with royalties that are redeemable as cash. This is the royalties problem. Similarly, P2P networks today generally have no way to compensate distributors for the use of their computing power to distribute media to others during sales transactions, or if compensation is provided it is not in a form redeemable as cash. This is the commissions problem.

[0006] Of course, the electronic commerce problem also has other, lesser sub-problems. These include, without limitation, pricing the digital media to be distributed; ranking or rating the digital media to assist consumers in selection and to ensure their satisfaction and repeat business; and deriving a revenue stream to support and hopefully profit from operation of the P2P network.

[0007] Turning now specifically to the royalties problem, there are many P2P networks for exchanging digital media today where no royalties are paid. The only exception known to the present inventor is SnowCap, which is endeavoring to change this but which is limited in that all digital media files it offers are routed through it, imposing a bottleneck and undermining the very advantages of using a P2P network. Thus, P2P networks historically have been used largely to distribute either non-pirated digital media that is usually limited in quantity and quality, or to distribute pirated copies of digital media.

[0008] Obviously, potential sources of non-pirated digital media digital media usually have no incentive to provide it, to work to improve its quality, or to allow its distribution. Pirated digital media has therefore been the staple commodity available in P2P networks today. However, these P2P networks are increasingly facing legal measures that are forcing many to remove pirated material, forcing their principal operators to cease operation, or even seeking civil and criminal sanctions against members who receive or distribute the pirated copies.

[0009] It follows that what is particularly needed is an incentive mechanism to induce the sources of digital media to provide it and to allow for its distribution. For example, the paying of royalties.

[0010] Various methods for accruing royalties on Internet sales have been in use for years. For instance, royalties may be accrued when a store web site, such as the Apple iTunes Store (.TM.), allows a user to buy a digital product and download it to their computer, or when a publisher web site allows a user to buy a digital product and download it. Unfortunately, a serious problem with such conventional approaches for accruing and paying royalties is that they reward artists very little or not at all. That is, they do not provide an effective incentive mechanism to reward the actual sources of digital media.

[0011] A "traditional model" is generally still used for most digital media sold on the Internet today, wherein individual artists essentially have to sell or license their work to intermediaries who collect, group, and resell or publish it. Unless an artist is in very strong demand, and not already tied up in a contract, they are not in a very strong negotiating position with such intermediaries. This traditional model has historically been justified as necessary to provide economies of scale in media packaging and distribution. With modem technology, however, there is considerably less justification for this because the costs of digital media packaging and distribution can be reduced to near trivial levels. Accordingly, one desirable aspect of solving the royalties problem is to permit artists to be more directly and better rewarded.

[0012] This is not to say, however, that the traditional model should be treated as obsolete and that P2P networks can or should eschew dealings with intermediaries and other publishers. First, there already is a huge body or digital media, or subject matter that can be rendered into digital form, that is still controlled by such parties. Furthermore, some portion of new digital media will presumably always be controlled by such parties. For instance, they will likely remain important for finding new talent and cultivating it. Also, some artists simply do not or will not want to handle business matters. Accordingly, another desirable aspect of solving the royalties problem is to continue to permit dealings with intermediaries and other publishers, and to hopefully make such dealings even more secure and efficient.

[0013] Turning now specifically to the commissions problem, there are also many networks today where no commissions are paid for distributing digital media. Obviously, these suffer from lack of incentive issues similar to those discussed above with respect to the royalties problem.

[0014] Various approaches for accruing commissions have also been in use for years. For instance, again, the iTunes Store (.TM.). A major problem here, however, is that distribution tends to be limited to conventional channels, either off-line ones or ones controlled by large distributors that use traditional server-centric networks, and that are only just now getting involved in Internet distribution of digital media. The overhead of accruing commissions tends to motivate the large distributors to limit the number of parties that they pay commissions to, and the result then is that the available selection is generally limited to what is popular. Digital media with small or select audiences accordingly has a difficult time finding a market. There has heretofore been no practical way that an average person can get involved in distributing artists' music or authors' eBooks, so lesser known artists are again left in a poor bargaining position with large recording companies and publishers, and potential consumers for the works of such artists are not exposed to or able to purchase such works.

[0015] P2P networks have a number of advantages that can help with distribution of digital media. For instance, they have the ability to distribute digital media content across the "pseudo servers" of large numbers of peers. Entire digital media files can then be stored on, and made available from, any of multiple such peers, potentially at multiple locations in the network. Or fractional parts of digital media files can be made available this way, with the files reassembled into copies of the original digital media work at their end destinations. In P2P networks bottlenecks can be avoided and availability and reliability to be increased when distributing copies of digital media. Unfortunately, however, the P2P networks for digital media distribution to date have not seriously addressed the royalties and commissions problems, and thus remain wanting as solutions to the electronic commerce problem.

[0016] In related patent applications the present inventor has disclosed solutions to the royalties problem and the commissions problem, and what is of particular present interest is the electronic commerce sub-problem of ranking or rating digital media to assist consumers in its selection.

[0017] It can be appreciated that media review systems have been in use for years. Typically, media review systems comprise reviews of music and books at companies like Amazon.com (.TM.), in online magazines, and in Blogs.

[0018] A problem with many conventional media review systems, however, is that the reviews in them are centrally located and not oriented to a P2P environment. Amazon.com (.TM.) is an example of this. Another problem with many of the conventional media review systems is that the reviews in them may comment on files available on a P2P network but those reviews are not available from the same P2P source. Online magazines and Blogs are examples of this. Furthermore, reviews in online magazines and blogs that comment on a particular digital media may be hard to find if they exist at all.

[0019] Accordingly, what is needed is an improved review system for digital media in P2P networks, wherein the reviews are preferably available with the digital media or are very closely associated with the digital media and can easily be searched out and accessed.

DISCLOSURE OF INVENTION

[0020] Accordingly, it is an object of the present invention to provide an improved review system for digital media that operates in a peer-to-peer (P2P) network.

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