| Character trading card game method of play and property verification -> Monitor Keywords |
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Character trading card game method of play and property verificationRelated Patent Categories: Amusement Devices: Games, Card Or Tile Games, Cards Or Tiles ThereforThe Patent Description & Claims data below is from USPTO Patent Application 20060097451. Brief Patent Description - Full Patent Description - Patent Application Claims BACKGROUND OF INVENTION [0001] There are numerous games that are played using playing cards in a 52 card configuration. These games are widely known and have been in the public domain for years. Most of these games use the same elements of the cards to determine their value, such as the color of the card, the suit, or the numeric or character value associated with it. In most of these games the value of the card is not modified during the play of the game, unless played in conjunction with other cards of same or similar characteristics. [0002] Playing cards are limited by what type of elements are printed on them. Typically, only one number or character value is associated with a particular card. This limits the number of combinations and possibilities that may come into play when a game is constructed. [0003] Trading cards however are traditionally associated with public figures such as professional sports athletes, political figures, and recently have been used to identify wanted enemy combatants in war time. There are also trading cards that contain fictional characters which provide an element of fantasy and art to the genre. Trading cards are exchanged between like minded enthusiasts, collectors, traders, sold by merchants, and won in games and tournaments. [0004] With both playing cards and trading cards, the card itself has no extrinsic value. Its value may derive from the "rarity" or obscurity of the card. Further, there is no way to determine the authenticity of the card, or that it is not counterfeit with certainty. [0005] There currently exists no way to verify a card's or game element's authenticity and add value to the card by allowing players to collect points by registering each unique game element or card by a unique non-serial identification sequence comprised of numerical, alphabetic, and character values; and no method of play exists where the effectiveness of one card is controlled by the chance paring of two numbers on one card and three numbers on a another card. SUMMARY OF INVENTION [0006] In one embodiment, the present invention is directed to a game for one or more players. The game components include rules of play and a plurality of game components, one or more of the game components having limited availability to the players, the game elements being freely tradable among the players, but limited as to their registration and value as determined by the number of times that they have been registered. [0007] In another form, the present invention consists of a novel way of tracking and verifying the validity and authenticity of intellectual and physical property, including but not limited to game components, motion pictures, music, data files, artwork, licenses, and other intellectual or physical property. The process of registration of property includes a unique non-serial identification sequence comprised of numerical, alphabetic, and character values, which each individual property is marked; and subsequently registering the unique non-serial identification sequence comprised of numerical, alphabetic, and character values via a networked group of computers. [0008] In accordance with another aspect of the above mentioned invention, the player separates the cards according to the rules of play and begins the process of drawing, collecting, trading, and exchanging drawn and won cards with other opponents, teammates, or as a single player. [0009] In accordance with another aspect of the above mentioned invention, the a players choices are limited and driven by using the cards that they are dealt to match up their numbers with certain key cards that are in play on the playing surface. A card's values changes based on the strengths and weaknesses that they are attributed with in relation to the strengths and weaknesses of other cards in play. Based on the total effectiveness of their cards, a player may win or lose a hand when comparing his card's effectiveness against his opponents. [0010] In accordance with another aspect of the above mentioned invention, a player may use his/her won cards to exchange for other game components based on the value of the listed amount of both cards. These cards may be collected to total the winning amount to exchange those cards for the card that represents the winning element of the game. [0011] In accordance with another aspect of the above mentioned invention, a player may trade their won cards with other players and collectors as a form of novelty and entertainment. These trades may be based on skill, chance, and a collector' savvy. [0012] In accordance with another aspect of the above mentioned invention, each game element may be marked with a unique non-serial identification sequence comprised of numerical, alphabetic, and character values that may be registered or checked to verify the authenticity and collectability of a game element. This unique non-serial identification sequence comprised of numerical, alphabetic, and character values may apply to other intellectual property/registration rights as well. [0013] In accordance with another aspect of the above mentioned invention, a unique non-serial identification sequence comprised of numerical, alphabetic, and character values is entered into a networked computer, verified and registered against an existing data source on one of the networked computers that will match the unique non-serial identification sequence comprised of numerical, alphabetic, and character values to the property element. [0014] In accordance with another aspect of the above mentioned invention, a property element may be registered against the data source a limited number of times by different individuals to ensure that the value of the property is diminished after the limited number of registrations have been completed. BRIEF DESCRIPTION OF DRAWINGS [0015] FIG. 1 is a front view of a sample trading card a preferred embodiment of this invention. [0016] FIG. 1 A. is a front view of a key trading card a preferred embodiment of this invention. [0017] FIG. 2 is a back view of a trading card showing the unique non-serial identification sequence comprised of numerical, alphabetic, and character values a preferred embodiment of this invention. DETAILED DESCRIPTION [0018] This present invention comprises a trading card game and a novel means of tracking intellectual property. In one embodiment, the method of tracking and verifying the authenticity of intellectual property is applied to a trading card game and method of play. [0019] In one embodiment, the trading cards in this game are comprised of Assassin cards, Territory cards, and Gang Boss cards. A deck would contain 5 Boss cards, 12 Territory cards, and 36 Assassin cards. [0020] In one embodiment each player receives an equal amount of Territory cards dealt face down and 5 Assassin cards dealt face down as well. Each player selects one of their opponents Territory cards to act as their Key Card and begins to fight their Assassin cards against their opponent. The winner of the most Assassin cards may use those cards to purchase Territories from the Bank. The player that reaches a specified value with their collection of Territories is the winner and made a Gang Boss. The winner may select their Gang Boss card of their choice. Continue reading... Full patent description for Character trading card game method of play and property verification Brief Patent Description - Full Patent Description - Patent Application Claims Click on the above for other options relating to this Character trading card game method of play and property verification patent application. ### 1. Sign up (takes 30 seconds). 2. Fill in the keywords to be monitored. 3. Each week you receive an email with patent applications related to your keywords. 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