Card game -> Monitor Keywords
Fresh Patents
Monitor Patents Patent Organizer How to File a Provisional Patent Browse Inventors Browse Industry Browse Agents Browse Locations
site info Site News  |  monitor Monitor Keywords  |  monitor archive Monitor Archive  |  organizer Organizer  |  account info Account Info  |  
10/26/06 - USPTO Class 273 |  24 views | #20060237909 | Prev - Next | About this Page  273 rss/xml feed  monitor keywords

Card game

USPTO Application #: 20060237909
Title: Card game
Abstract: A card game has a plurality of playing animal cards which has an image of an animal, a numerical value, and a description of a skill of the animal, and a second plurality of cards which are not playing cards but instead can add special skills to the playing cards, wherein the playing cards are, and include a description of special properties so that one of the playing cards of one player can win over another of the playing cards of another playing when the one card has a greater numerical value than the other card, while each of the special cards in combination with a respective one of the playing cards provides an additional advantage in the card game.
(end of abstract)
Agent: Ilya Zborovsky - Dix Hills, NY, US
Inventor: Eouard Petrovski
USPTO Applicaton #: 20060237909 - Class: 273292000 (USPTO)

Related Patent Categories: Amusement Devices: Games, Card Or Tile Games, Cards Or Tiles Therefor
The Patent Description & Claims data below is from USPTO Patent Application 20060237909.
Brief Patent Description - Full Patent Description - Patent Application Claims  monitor keywords



BACKGROUND OF THE INVENTION

[0001] The present invention relates to card games.

[0002] Card games are known in the art and produced and played in many varieties. It is believed that the card games can be further improved by making them more exciting and attractive to players.

SUMMARY OF THE INVENTION

[0003] Accordingly, it is an object of the present invention to provide a card game which includes such cards that allow playing the cards in a special way not known before.

[0004] In keeping with these objects and with others which will become apparent hereinafter, one feature of the present invention resides, briefly stated, in a card game, comprising a first plurality of playing animal cards each having an image of an animal, a numerical value, and a description of a skill of the animal; and a second plurality of special cards which are not playing cards but instead can add special skills to said playing cards and include a description of special properties so that one of said playing cards of one player can win over another of said playing cards of another player when said one card has a greater numerical value than the other card, while each of said special cards in combination with a respective one of said playing cards provides an additional advantage in the card game.

[0005] In accordance with further embodiments of the present inventions, the special card can include reborner cards which can revive a playing card of at least one of the players when the playing card has been already beaten: leader cards which increase value of at least some or all of said playing cards, power up cards which add some numerical values to said playing cards or make a respective one of said playing cards invisible: of a competitor or in a deck; spy thief cards allowing to break rules of the card game; infector cards making playing cards of a competitor inactive reducing a value of competitor's playing cards; taker cards allowing to take playing cards of a competitor or to exchange said playing cards; air field cards which allow to beat all playing cards or cards with images of flying animals, etc.

[0006] The novel features which are considered as characteristic for the present invention are set forth in particular in the appended claims. The invention itself, however, both as to its construction and its method of operation, together with additional objects and advantages thereof, will be best understood from the following description of specific embodiments when read in connection with the accompanying drawings.

BRIEF DESCRIPTION OF THE DRAWINGS

[0007] FIG. 1 is a view showing a playing animal cards of the inventive card game;

[0008] FIG. 2 shows one of the special cards, in particular a reborner card;

[0009] FIG. 3 is a view showing a special card which is a leader card;

[0010] FIG. 4 is a view showing a special card which is formed as a power up card;

[0011] FIG. 5 is a view showing another special card which is formed as a spy card; and

[0012] FIG. 6 is a view showing a further special card which is formed as an anti-spy card;

[0013] FIG. 7 is a view showing a further special card which is formed as a tiff card;

[0014] FIG. 8 shows a further special card which is formed as an infector card;

[0015] FIG. 9 is a view showing another special card which is formed as a taker card; and

[0016] FIG. 10 is a view showing a further special card which is formed as an air filled card.

DESCRIPTION OF THE PREFERRED EMBODIMENTS

[0017] In accordance with the present invention, a card game includes a first plurality of playing cards. For example, the card game can include 35 playing cards. Two of said playing cards are shown in FIG. 1, in particular a "Fire Bull 1" and a "Summa Fox". Each playing card has an image of an animal which is identified with reference numeral 2, 2', a numerical value which is identified with reference numeral 3, 3', and a description of properties or skills of the animal as identified with reference numeral 4, 4'.

[0018] The card game further includes special cards which will be described in detail later on. For example, one card game can include 15 special cards. A card game is played with animal cards 1, 1', etc in the following manner. The place where players put there cards down is called "Battlefield" or just a "Field". Each player has its own "Pet Cemetery" where his defeated animals lay. Dealer thoroughly shuffles the cards. Several playing cards, for example five cards, are distributed to each player face down, and the rest of the deck is put to a side far enough for each player to reach, also face down.

[0019] One or two playing animal cards, 1, 1', etc. are put down on the field from a player's hand. In accordance with the rules two cards can be played only with a special card. One special card is put down on the field face down in an ambush position or face up to activate it. One special card per one turn can be activated. If a playing card of a player has a greater numerical value than a playing card of his competitor, he wins. The competitor's animal on the competitor's playing card is pronounced dead, and placed in his "Pet Cemetery". The playing card of the player remains on the field. Not only the numerical value but also the corresponding ability expressed in the description of the playing cards can be used.

[0020] The special cards are cards which add properties or skills to the animal playing cards. They have an image and a description of properties or skills of each special card. FIG. 2 shows one of the special cards which is a reborner cards that allows to revive other cards of a player or his competitor from the player's cemetery or the competitor's cemetery.

Continue reading...
Full patent description for Card game

Brief Patent Description - Full Patent Description - Patent Application Claims
Click on the above for other options relating to this Card game patent application.
###
monitor keywords

How KEYWORD MONITOR works... a FREE service from FreshPatents
1. Sign up (takes 30 seconds). 2. Fill in the keywords to be monitored.
3. Each week you receive an email with patent applications related to your keywords.  
Start now! - Receive info on patent apps like Card game or other areas of interest.
###


Previous Patent Application:
Winner's card game
Next Patent Application:
Game with colonizing settlements
Industry Class:
Amusement devices: games

###

FreshPatents.com Support
Thank you for viewing the Card game patent info.
IP-related news and info


Results in 0.1785 seconds


Other interesting Feshpatents.com categories:
Computers:  Graphics I/O Processors Dyn. Storage Static Storage Printers