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01/11/07 - USPTO Class 463 |  89 views | #20070010322 | Prev - Next | About this Page  463 rss/xml feed  monitor keywords

Apparatus and method for facilitating team play of slot machines

USPTO Application #: 20070010322
Title: Apparatus and method for facilitating team play of slot machines
Abstract: A method for team play of slot machines, including determining a first result corresponding to a first player on a team, determining a second result corresponding to a second player, determining whether the second player is on the team, and determining a result based on the first result and the second result if the second player is on the team. Various embodiments further include awarding comp points to the team based on the play of the first player and the second player. Various embodiments further include joint participation in a bonus round by members of a team.
(end of abstract)
Agent: Walker Digital - Stamford, CT, US
Inventors: Jay S. Walker, James A. Jorasch, Magdalena M. Fincham, Geoffrey M. Gelman, Robert C. Tedesco
USPTO Applicaton #: 20070010322 - Class: 463025000 (USPTO)

Related Patent Categories: Amusement Devices: Games, Including Means For Processing Electronic Data (e.g., Computer/video Game, Etc.), Credit/debit Monitoring Or Manipulation (e.g., Game Entry, Betting, Prize Level, Etc.)

Apparatus and method for facilitating team play of slot machines description/claims


The Patent Description & Claims data below is from USPTO Patent Application 20070010322, Apparatus and method for facilitating team play of slot machines.

Brief Patent Description - Full Patent Description - Patent Application Claims
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CROSS-REFERENCE TO RELATED APPLICATIONS

[0001] This application is a continuation in part of U.S. patent application Ser. No. 10/067576, incorporated herein by reference, filed on Feb. 6, 2002; which is a continuation-in-part of U.S. patent application Ser. No. 09/590,021, incorporated herein by reference, filed on Jun. 8, 2000 and issued as U.S. Pat. No. 6,361,441 on Mar. 26, 2002; which is a continuation of U.S. patent application Ser. No. 09/052,835, incorporated herein by reference, filed on Mar. 31, 1998 and issued as U.S. Pat. No. 6,142,872 on Nov. 7, 2000.

FIELD OF THE INVENTION

[0002] The present invention relates generally to electronic gaming devices, such as slot machines, and more particularly, to a system for facilitating team play of such electronic gaming devices.

BACKGROUND OF THE INVENTION

[0003] Gambling is a popular form of entertainment, offering gamblers many game alternatives, including numerous table games, such as poker, blackjack and roulette, and various electronic gaming devices, including slot machines, video poker devices, video keno devices and video blackjack devices (hereinafter, collectively referred to as "slot machines").

[0004] Golf is often played in a tournament environment where players compete against one another, with many golf tournaments incorporating a team component. The popular "better ball" golf tournament format, for example permits the team score for each golf hole to be the lowest number of strokes obtained by any team player for a given hole. Another variation is the "best ball" format, where the best field position of any team player on each stroke is utilized by all team players for the subsequent stroke.

BRIEF DESCRIPTION OF THE DRAWINGS

[0005] FIG. 1 is a schematic block diagram illustrating a suitable communications network environment for interconnecting one or more electronic gaming devices, such as slot machines, with a slot server;

[0006] FIG. 2 is a schematic block diagram of the slot server of FIG. 1;

[0007] FIG. 3 is a schematic block diagram of a slot machine of FIG. 1, in accordance with the present invention;

[0008] FIGS. 4A, 4B, 5A, 5B, 5C and 5D are plan views of various embodiments of the slot machine of FIG. 3;

[0009] FIG. 6 illustrates a sample table from the player database of FIG. 2;

[0010] FIG. 7 illustrates a sample table from the registered team database of FIG. 2;

[0011] FIG. 8 illustrates a sample table from the machine database of FIG. 2;

[0012] FIG. 9 illustrates a sample table from the per-spin transaction database of FIG. 2;

[0013] FIG. 10 illustrates a sample table from the per-session transaction database of FIG. 2;

[0014] FIG. 11 illustrates a sample table from the per-spin payout database of FIG. 3;

[0015] FIG. 12 illustrates a sample table from the per-session payout database of FIG. 3;

[0016] FIG. 13 illustrates a sample table from the per-spin probability database of FIG. 3;

[0017] FIG. 14 illustrates a sample table from the per-session probability database of FIG. 3;

[0018] FIGS. 15A through 15C, collectively, are a flowchart describing an exemplary per-spin process implemented by the slot machine of FIG. 3;

[0019] FIGS. 16A and 16B, collectively, are a flowchart describing an exemplary per-spin process implemented by the slot server of FIG. 2;

[0020] FIGS. 17A through 17C, collectively, are a flow chart describing an exemplary per-session process implemented by the slot machine of FIG. 3; and

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Amusement devices: games

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