|Amusement devices: games patents - Monitor Patents|
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Amusement devices: games January recently filed with US Patent Office 01/12Below are recently published patent applications awaiting approval from the USPTO. Recent week's RSS XML file available below.
Listing for abstract view: USPTO application #, Title, Abstract excerpt,Patent Agent. Listing format for list view: USPTO National Class full category number, title of the patent application. 01/26/2012 > 30 patent applications in 14 patent subcategories. recently filed with US Patent Office
20120021811 - Sequence memory games: An electronic memory game system including a base unit, a plurality of triggers disposed on the base unit, a housing mounted to the base unit and extending over a portion of the base unit, a plurality of illumination devices disposed on the housing for displaying a memory challenge sequence, wherein... Agent: Mattel, Inc.
20120021813 - Poker game system and system with a secondary award feature having an expected value dependent on the ranking of a primary game outcome: A gaming system and method for conducting a poker-themed wagering game. A basic wager is accepted to play the poker-themed wagering game via a wager input device. A plurality of symbol-bearing objects are provided to form a user-playable hand on a display. A payoff is awarded based on a non-monetary... Agent: Wms Gaming, Inc.
20120021812 - Wagering game with concealed elements continuously revealed: A method, apparatus, and computer readable storage medium for implementing a bonus round of a slot machine game. A plurality of concealed elements are displayed, and a player can reveal each element one by one, until a terminating symbol is revealed. Combinations are formed and a player is awarded a... Agent:
20120021814 - Dynamic user testing and collective intelligence in a wagering game environment: Dynamic user testing implemented in a wager gaming environment allows new content to be tested on-the-fly, and allows the content presented on the wagering game machines to be accordingly varied, while live, based on the dynamic user testing of the new content. Such dynamic user testing allows the new content... Agent: Wms Gaming, Inc.
20120021815 - Motivational deployment mechanism for networked systems: The described implementations relate to networked or distributed systems and more particularly to providing motivation for deployment of networked systems. One technique gathers a solicitation hierarchy in a distributed system. This technique also tracks contribution to the distributed system of participants within the hierarchy. This technique further probabilistically determines a... Agent: Microsoft Corporation
20120021817 - Gaming machine with interactive bonusing: A gaming machine has a display and a game controller arranged to control images on the display. The game controller is arranged to playa game wherein one or more random events are caused to be displayed on the display and, if a predefined winning event of combination of events results,... Agent: Aristocrat Technologies Australia Pty Limited
20120021816 - Progressive wagering game having symbol-triggering award feature: Gaming devices, gaming systems, methods of conducting a wagering game, and computer programs for initiating a wagering game are presented herein. A gaming device is presented that includes a wager input device, a display, and at least one controller. The controller executes the wagering game, which includes first and second... Agent: Wmg Gaming Inc.
20120021820 - Cabinet with movable video screen: A video terminal may be provided. The video terminal may include internal hardware. The video terminal may include a cabinet, the cabinet enclosing the internal hardware. The video terminal may include a door movably attached to the cabinet, the door having a door opened and a door closed position. The... Agent:
20120021819 - Generating a supplemental output for a slot machine: A method for generating supplemental slot machine output content has been developed. The method includes providing primary slot machine output content that has been tested by a gaming commission prior to offering the slot machine for public use. Additionally, the method includes providing slot machine output content that has not... Agent:
20120021818 - System and method for validating credit-giving unit used on gaming machine: In a system and method for validating credit-giving unit used on gaming machine, a gaming machine is provided for a consumer to play a game thereon by using a credit-giving unit, and the credit-giving unit is received by an input/output unit. A scanning unit scans the credit-giving unit to obtain... Agent:
20120021821 - Wagering game machine with area sound panning: A computerized wagering game table system includes a wagering game module that is operable to present a wagering game upon which monetary value can be wagered, and an audio system. The audio system is operable to pan sounds associated with a wagering game object on multiple wagering game machines in... Agent:
20120021823 - Interactive hybrid asynchronous computer game infrastructure: In embodiments of the present invention improved capabilities are described for a gaming method, comprising the steps of: (a) upon receiving a game initiation request from an initiating live participant, providing a computer generated multi-player game environment in which the initiating live participant can play a game and invite at... Agent:
20120021822 - Internet bonusing: An Internet bonusing system includes an electronic gaming machine (EGM) having a memory area for receiving information relating to game play on the EGM and a player's activity associated with game play on the EGM and for storing the information. The EGM also includes a processor that is programmed to... Agent:
20120021824 - Modular gaming machine and security system: A modularized gaming machine operable to receive wagers on a play of a game of chance is described. The modularized gaming machine may include a base gaming module that can operate independently or can be coupled to additional gaming modules. In one embodiment, the base gaming module may include a... Agent: Igt
20120021826 - Game device, method for controlling game device, program, and information storage medium: To improve, in a game in which a moving object moves in a direction based on a position designated by a game player or a direction based on a direction designated by a game player, operability for a game player in carrying out an operation of designating a position or... Agent: Konami Digital Entertainment Co., Ltd.
20120021825 - System and method for simulating group play within asynchronous videogame content: To simulate group play, player controlled characters may be grouped prior to entry into a set of asynchronous videogame content. Then separate instances of the set of asynchronous videogame content may be provided to players associated with individual ones of the grouped player controlled characters. In the separate instance provided... Agent: Maslow Six Entertainment, Inc.
20120021830 - Game device, method for controlling game device, program, and information storage medium: To provide a game device capable of allowing a user, when selecting any selected image candidate, to experience a real feeling of the relationship with another selected image candidate. A determination unit (70a) determines whether or not the designated area designated by a user is included in the determination area... Agent: Konami Digital Entertainment Co., Ltd.
20120021828 - Graphical user interface for modification of animation data using preset animation samples: Embodiments are directed to recording and editing of multi-dimensional video game world data obtained from execution of a video game sequence. An animation editor records the video game world data within a plurality of data logs after execution of an animation component of the video game and prior to providing... Agent: Valve Corporation
20120021827 - Multi-dimensional video game world data recorder: Embodiments are directed to recording and editing of multi-dimensional video game world data obtained from execution of a video game sequence. An animation editor records the game world data within a plurality of data logs after execution of an animation component of the video game and prior to providing the... Agent: Valve Corporation
20120021829 - Photographic social game method, system, and apparatus: A game machine may facilitate a photographic social game. The photographic social game may be played using, for example, camera-enabled devices (e.g., participating devices). The photographic social game may prompt users of camera-enabled devices to take and submit photographs at a particular time (e.g., 5:00 PM GMT or 5:00 PM... Agent: Katango, Inc.
20120021831 - Gaming system, method of gaming and a sound controller: A method of providing sound to accompany a game, the method comprising: outputting a game accompanying sound derived from a plurality of sounds associated with respective ones of a plurality of objects to compete in a competition; and modifying the contribution of sounds to the game accompanying sound based on... Agent: Aristocrat Technologies Australia Pty Limited
20120021833 - Prompting a player of a dance game: Presented herein are methods, apparatuses, programs, and systems for prompting a player to perform a series of dance moves. A player is prompted to perform a series of dance moves by providing a timeline comprising at least a first time interval associated with a first dance move, and a second... Agent: Harmonic Music Systems, Inc.
20120021832 - System and method for a player to commit to limitations with biometrical enforcement: A system and method are disclosed by which, in one embodiment, a player of a gaming device may select to commit to limitations on their gaming activity over a period of time. The commitment and data corresponding to an identifying biometric feature of the player are stored. When the player... Agent:
20120021834 - Controller: A controller (1) converts physical movement in eight directions of motion into electrical signals. The controller (1) has two opposed handles (2a, 2b) connected together using a gimbal (150) having a telescoping device (200) that is rotatable relative to the gimbal (150). The telescoping device (200) has an inner member... Agent:
20120021839 - Apparatus and method for copying gaming machine configuration settings: Disclosed is an apparatus and method for use in a casino gaming system where data concerning set-up configuration of gaming units may be copied from one gaming unit to another gaming unit. The data concerning gaming unit configuration may be copied via an external device, such as a smart storage... Agent: Igt
20120021838 - Automatic delivery of digital content to a computing device: Automatic downloading of digital content to a computing device is provided. Digital content that is available from a remote content server is checked to determine if any digital content matches criteria specified for downloading. If a match is found, and the user has not previously downloaded the digital content, or... Agent: Microsoft Corporation
20120021836 - Information storage medium and game-providing system: A server includes an acquisition section that provides a user with information about a virtual event area selected based on acquired current position information and position information linked to the virtual event area, the virtual event area being linked to position information that indicates a position within a predetermined range... Agent: Namco Bandai Games Inc.
20120021837 - Method and system for remotely directing a fishing tournament: A method for remotely directing a fishing tournament makes use of a data network over which participants transmit submissions indicating sizes of fish caught. The submissions may include digital images of fish, and size may be determined from a scale established using a reference object depicted in the image. The... Agent: 4390890 Canada Inc.
20120021835 - Systems and methods for server based video gaming: A server based videogame system comprises a game authority configured to store the resources and scripts associated with a plurality of video games. Users can access the games, which are hosted by the game authority using various client devices. Only portions of a game are then served to the user's... Agent: Iprd Labs LLC
20120021840 - Techniques for improved user interface helping super guides: User interface approaches to providing help to players by playing back previously recorded inputs. Certain exemplary embodiments involve displaying, with the recorded playback, an input device icon to show where the inputs are occurring and/or where the inputs should occur if the player were to make them. Modifications are made... Agent: Nintendo Co., Ltd.01/19/2012 > 50 patent applications in 17 patent subcategories. recently filed with US Patent Office
20120015699 - Unlocking content in a virtual environment: Content in a virtual environment may be unlocked based on an aggregated trust level. More specifically, trust levels of a user with individual ones of non-user characters in the virtual environment may be tracked. The trust levels may be based on interactions between the user and individual ones of non-user... Agent: Envie Interactive LLC
20120015700 - Apparatus for providing amusement: Certain non-limiting exemplary embodiments are taught which include a game comprising, a digital processor, digital storage coupled to the digital processor for storing instructions, a display coupled to the digital processor displaying a first plurality of indicia arranged in a plurality of rows and a plurality of columns such that... Agent:
20120015701 - Dynamic card system and method: A dynamic entertainment playing card having a flexible electronic display and a processor is configured to change state during a card game based on input received by the card during the card game and applied to a set of game rules by the processor. The card display is configured to... Agent: Shapiro Zapata, Inc.
20120015702 - Amusement devices and games involving successive choices: Various embodiments of a successive choice game including methods and apparatus are described. Further embodiments are disclosed.... Agent:
20120015704 - Bonus game having bonus pots for card hands obtained by player: In a gaming machine having virtual reels, conventional instant wins are awarded as well as virtual playing cards. In one embodiment, the cards are dealt only if a special symbol is displayed on the stopped reels. In another embodiment, cards are dealt only during a bonus round. Dealt playing cards... Agent: Spielo Manufacturing Ulc
20120015703 - Method and apparatus for increasing potential payout opportunities in card games: Systems, apparatuses and methods for increasing potential payout opportunities using multiple card indicia representing multiple cards. One embodiment involves determining whether any one or more of a plurality of cards of a draw poker hand are to be randomly provided with multiple card indicia representing multiple cards, presenting the plurality... Agent:
20120015705 - Method and apparatus for conducting a game of chance: A system and method are provided for playing a game of chance. The game of chance may include, for example, a lottery-type game. A result of the game of chance is revealed to a player in another medium. In one example, the result is revealed during multiple game instances of... Agent:
20120015706 - Method and system for cooperatively playing games of chance: A method and system for providing games of chance based on partial entries are disclosed. The method comprises exchanging partial entries in a non-intrusive manner amongst participants, and combining partial entries to make complete entries to enter into draws for prizes. A drawing server may implement a variety of reward... Agent: Social Layer Inc.
20120015709 - Gaming machine with interactive scorecard: A gaming machine includes a controller for controlling operation of the machine, a primary display is provided on which a game to be played is displayed. A secondary display is also provided on which a scorecard, indicating prizes to be paid upon a winning game being achieved, is displayed. The... Agent:
20120015710 - Gaming system and a method of gaming: A method of gaming comprising: conducting a plurality of game rounds by generating a game outcome for each game round; determining whether the game round satisfies at least one criterion for at least each game round prior to a final of the game rounds; requiring the player to make a... Agent: Aristocrat Technologies Australia Pty Limited
20120015708 - Methods for providing amusement: Certain non-limiting exemplary embodiments are disclosed which teach a method for playing a game comprising initiating a game play, displaying a first plurality of indicia arranged in a plurality of rows and a plurality of columns such that there are a plurality of paylines through a contiguous plurality of indicia,... Agent:
20120015707 - Wagering games with bonus game accrual through multiple plays of a basic game: Gaming devices, gaming systems, methods of conducting a wagering game, and computer programs for initiating a wagering game are presented herein. One concept of the present disclosure is directed to earning bonus features through play of multiple games in series or in parallel. A wagering game includes a base game... Agent: Wms Gaming Inc.
20120015714 - Apparatuses, methods and systems for a multi-level in-game currency platform: The APPARATUSES and METHODS FOR dynamic conversion of a transaction includes receiving a transaction request from a user, wherein the transaction request includes data related to a transaction and user characteristics of the user. The data associated with the transaction and the user is analyzed to determine if the user... Agent: Zynga, Inc.
20120015712 - Gaming system and method having progressive free games: A gaming system and method providing a plurality of games, including a first type of game and a second type of game. The gaming system includes a progressive award which includes or is in the form of a progressive number or quantity of plays of the second type of game.... Agent: Igt
20120015713 - Method and apparatus for competitive bonus games based upon strategy or skill: The present invention relates to gaming systems and methods where enablement for play of a bonus game is linked to play of a primary game. A player may qualify for the bonus game by preselected criteria associated with play of the primary game. The qualified players may participate in the... Agent: Igt
20120015718 - Method and apparatus for varying win probability and payouts of a gaming machine: A method and apparatus for varying win probabilities and/or payouts of a gaming machine as a function of the amount wagered by a player in a round of play is disclosed. In one embodiment, the probability of receiving a winning combination and/or the payouts for one or more winning combinations... Agent:
20120015711 - On/offline gaming, player backing system with electronic currency and commerce: An online backing method and system whereby a participant backs a contestant in a competitive game of skill for the chance to win additional electronic currency if the backed contestant satisfies predetermined performance criteria. This system provides the conversion of real currency into online gaming ‘tokens’ or electronic currency that... Agent: Ibacku, LLC
20120015716 - Online game rewards for non-gaming online activities: Example systems and methods related to providing rewards for an online game in response to non-gaming online activities are presented. In an example, an identifier of a user related to a proposed online action not involving a game of an online gaming system is received at the online gaming system.... Agent:
20120015717 - Online game rewards for online purchases: Example systems and methods related to providing rewards for an online game in response to online purchases are presented. In an example, an identifier of a user related to a proposed online purchase at an online merchant system and an identification of the proposed online purchase are received at the... Agent:
20120015715 - Virtual playing chips in a multiuser online game network: Methods, systems, and computer programs are presented for executing game transactions in an online game to acquire virtual currency. One method includes an operation for detecting a request from a player to purchase virtual currency for use in the online game. Cash or credit is received, in an online transaction,... Agent: Zynga Inc.
20120015719 - Methods and apparatus for negotiating communications within a gaming network: A gaming system may include a gaming security arbiter, and first and second network gaming devices, each including a processor and a memory operatively coupled to the processor. The arbiter controller may be configured to receive a request from the first network gaming device for a communication session between the... Agent: Igt
20120015720 - Selective generation of user reminders for game conditions: Systems and methods to selectively generate user reminders for game conditions are described. In some embodiments, a method accesses a game condition identifier associated with a game condition for a user of an online game. The method further determines a value associated with the game condition identifier and determines that... Agent:
20120015721 - Display device for an electronic game: A game controller, gaming system for multi-player games, and an associated method are provided. The system is configured for situations in which multiple players are in one location. The system includes a secondary display assembly in viewing proximity to a single player and a console operable to output singe player-specific... Agent:
20120015722 - Generating reminders for game conditions: Systems and methods to generate reminders for game conditions are described. In some embodiments, a method accesses a game condition identifier associated with a game condition for a user of an online game. The method further determines a value associated with the game condition identifier and generates a reminder associated... Agent:
20120015726 - Asynchronous challenge gaming: Systems and methods to provide asynchronous challenge gaming are described. In some embodiments, a method presents multiple of character actions to a first user of a game, where each of the character actions defines a game action to be performed by characters in the game. The method receives a selection... Agent:
20120015724 - Embedding of games into third party websites: Systems and methods for embedding and tracking revenue from fully operational games into third party websites are disclosed.... Agent:
20120015725 - Embedding of games into third party websites: Systems and methods for embedding and tracking revenue from fully operational games into third party websites are disclosed.... Agent:
20120015727 - Game system capable of evaluating the correlation of user operation on a game machine with displayed operational information and user operation on another game machine: In a game played by a plurality of game machines through teamwork, an evaluation is performed according to the correlation among operation information obtained through communications with each of the game machines. A plurality of game machines communicate with one another to establish timing synchronization. After the game, input timings... Agent: Nintendo Co., Ltd.
20120015723 - Human-machine interaction system: A human-machine interaction system is provided for executing a script. The human-machine interaction system includes a display device, a mechanical device, a sensing module and a processing module. The display device is used for showing an interactive image within an interactive zone. The mechanical device is movable within the interactive... Agent: Compal Communication, Inc.
20120015728 - Terminal device, control method for terminal device, information non-transitory storage medium and program: A progress-degree storage section (202) stores the degree of progress of a game. An input receiving section (203) receives the input of instruction operations. A game progressing section (204) causes the game to progress according to the instruction operations. A progress-degree update section (205) updates the degree of the progress... Agent:
20120015729 - Game device, tempo announcement method, information recording medium and program: A game device (200) that evaluates an operation of a player that is performed in step with music sounds comprises a music storage unit (201), tempo information acquisition unit (241), and tempo announcement unit (202), and is configured as follows. The music storage unit (201) stores music that is to... Agent:
20120015731 - Gaming voice reaction system: A system for collecting, analyzing, filtering, adapting, and reacting to voice information during game play is provided. The system utilizes voice recognition and alteration algorithms to voice characteristics and adapts game play to react to the specific voice criterion, including pitch, volume, articulation, background noise and the like. The system... Agent: Inxile Entertainment, Inc.
20120015730 - Sensor error reduction in mobile device based interactive multiplayer augmented reality gaming through use of one or more game conventions: Interactive multiplayer augmented reality game play is enhanced in a mobile device used in such game play by establishing a virtual world coordinate system based on one or more game conventions and by reducing device sensor error before, during or after game play using one or more such game conventions.... Agent: Xmg Studio
20120015732 - Game system, controller device, and game method: An example game system includes a home-console type game device and a terminal device. The terminal device includes a touch panel and an inertia sensor, and wirelessly transmits to the game device operation data including touch panel data and inertia sensor data. The game device receives the operation data from... Agent: Nintendo Co., Ltd.
20120015733 - Game mechanics for gifting: The Apparatuses, Methods, and Systems For Game Mechanics For Gifting (“GGM”) transform social graph, interactions, behavior and characteristics data inputs via various GGM components to create optimal gift-giving dynamics. In one embodiment, the GGM may receive a request to provide a gaming resource to a user. In response to the... Agent: Zynga Inc.
20120015744 - Applying proxy attributes in multiple games: Systems and methods to generate proxies for players in a game are described. In some embodiments, a method accesses social network information associated with a player of a first game and a second game. The player controls a first player character in the first game and controls a second player... Agent:
20120015745 - Distribution of benefits in a multiuser game: Systems and methods to distribute benefits and detriments in a multiuser game are described. In some embodiments, a method accesses social network information associated with a player of a game. The player controls a first player character in the game where the first player character has certain attributes. The method... Agent:
20120015742 - Dynamic requirement variation for online game network asset acquisition: Example systems and methods relating to dynamic requirement variation for asset acquisition in an online game are presented. In an example online game for multiple players, a plurality of parameters employed to identify players who qualify for a reward provided by the online game are accessed continually. A current acquisition... Agent:
20120015747 - Embedding of games into third party websites: Systems and methods for embedding and tracking revenue from fully operational games into third party websites are disclosed.... Agent:
20120015740 - Enhanced reward acquisition for online game based on social requirement: Example systems and methods related to the acquisition of awards in a multiplayer online game based on a social requirement are presented. In an example, a player is provided with a first-level reward based on satisfaction of first acquisition requirement including at least one of an in-game asset requirement and... Agent:
20120015737 - Finding friends for multiuser online games: The present disclosure relates to games and applications in general and in particular to computer-implemented online games, such as online role-playing games, playable by more than one person from more than one location. The game engine can search a player's social network to find friends to play with. These social... Agent:
20120015739 - Finding friends for multiuser online games: The present disclosure relates to games and applications in general and in particular to computer-implemented online games, such as online role-playing games, playable by more than one person from more than one location. The game engine can search a player's social network to find friends to play with. These social... Agent:
20120015741 - Finding friends for multiuser online games: The present disclosure relates to games and applications in general and in particular to computer-implemented online games, such as online role-playing games, playable by more than one person from more than one location. The game engine can search a player's social network to find friends to play with. These social... Agent:
20120015734 - Interacting toys: There is provided a toy comprising: a processor (200); a memory coupled to said processor (202); an output (210) coupled to said processor; and means (212) for establishing a network connection with at least one further such toy; wherein the processor includes means for controlling the output of each toy... Agent:
20120015743 - Mobile device interface for online games: The present disclosure generally relates games and applications in general and in particular to computer-implemented online games playable on mobile devices.... Agent:
20120015738 - Player recruitment for online game rewards: Example systems and methods related to player recruitment for acquiring rewards in an online game network is presented. In an example, an online game for a plurality of players is hosted. A player of the game is provided an asset based satisfaction of an acquisition requirement that includes a social... Agent:
20120015746 - Proxy generation for players in a game: Systems and methods to generate proxies for players in a game are described. In some embodiments, a method accesses social network information associated with a player of a game. The player controls a first player character in the game where the first player character has certain attributes. The method further... Agent:
20120015736 - Social requirement for online game asset acquisition: Example systems and methods related to a social requirement for acquiring an asset, such as a reward, in an online game are presented herein. In one example, an online game for a plurality of players is hosted. Information describing a social network of friends of a player of the game... Agent:
20120015735 - Uses of location tracking in mobile devices: In some embodiments, a computer-implemented method includes: detecting a plurality of wagering game machines in proximity to the mobile phone, and selecting a first of the plurality of wagering game machines with which to establish a connection. The method can also include requesting the connection with the first of the... Agent: Wms Gaming, Inc.
20120015748 - Game device, game system, game processing method, information recording medium, and program: In a game device (200), a task memory unit (201) stores game tasks that can be challenged by a player. A task selection unit (202) selects a game task for each of the players from among the game tasks stored in the task memory unit (201). A game progression unit... Agent:01/12/2012 > 19 patent applications in 12 patent subcategories. recently filed with US Patent Office
20120009984 - Amusement devices including simulated court games or athletic events: Some embodiments include a fantasy sports game. In some embodiments, an expected performance value may be determined. In some embodiments, a same player may appear multiple times in a team. Various other embodiments are described.... Agent:
20120009985 - Jukebox entertainment system having multiple choice games relating to music: Entertainment system based on multiple choice competition games, characterized in that it comprises at least one terminal including connection means to a dedicated remote server (1), the system also comprising means of playing an extract of a recording with a configurable duration on at least one terminal (2, 3) comprising... Agent: Touch Tune Music Corporation
20120009986 - Blackjack game with side wager on predetermined hand: A method to implement a blackjack side wager. The player makes a side wager which buys the player a predetermined point total such as 18. The game then continues and the side wager is resolved as if the player's hand for the side wager was 18, using the same blackjack... Agent:
20120009987 - System for monitoring the state of bingo grids: The present invention relates to a system for operating a bingo game. Play cells are organized into a pair of linked M×N grids, where each one of M and N is greater than two. Each one of the play cells bears one of a predetermined set of symbols. At least... Agent: Ingenio, Filiale De Loto-quebec Inc.
20120009989 - Gaming system and method of gaming: A method of gaming comprises a first step of selecting symbols appearing in a game event. The selected symbols are stored in a symbol store arranged to store a plurality of symbols. The symbol store is arranged such that, once a maximum number of symbols is reached, storage of a... Agent: Aristocrat Technologies Australia Pty Limited
20120009988 - Multiple-game gaming machine: A gaming machine includes a gaming console. A display is mounted in the gaming console for displaying a wagering game and its result. A controller controls operation of the game, the controller displaying the result of a first game on the display, making payment of a prize if the first... Agent:
20120009991 - Gaming device for wagering on multiple game outcomes: Systems and methods for wagering on game outcomes allow a player to wager on game outcomes resulting from linked gaming devices linked to a primary gaming device being played by the player. A primary game display shows game plays and outcomes and allows wagering on a primary game and a... Agent: Wms Gaming Inc.
20120009992 - Method and apparatus for competitive bonus games based upon strategy or skill: The present invention relates to gaming systems and methods where enablement for play of a bonus game is linked to play of a primary game. A player may qualify for the bonus game by preselected criteria associated with play of the primary game. The qualified players may participate in the... Agent: Igt
20120009990 - Printer interpreter for a gaming machine: Methods and systems for issuing cashless instruments and providing a printer interpreter for a gaming machine are disclosed. A printer and specialized printer interpreter (controller) are provided to facilitate the conversion of a specific credit amount to a currency amount in differing units (first form of currency), and the subsequent... Agent: Igt
20120009993 - Method and apparatus to award at least one jackpot prize: An embodiment of the method commences with some initialization steps 10 and 11, which include defining parameters for first and second jackpots. A loop commences at steps 12 and 13 at which current values of the first and second jackpot prize pools are calculated. At step 14 the CPU 2... Agent: Paltronics Australasia Pty Limited
20120009994 - Method and apparatus for gaming machines with a tournament play bonus feature: A gaming method and device includes a game, at least one non-qualifying outcome in the game, and at least one qualifying outcome in the game, wherein a player qualifies for a multi-player tournament to be held in the future when the player achieves the at least one qualifying outcome.... Agent: Igt
20120009995 - Game machine audio control using a backend server: A system and method for providing centralized control of the audio output for one or more gaming machines in a casino gaming network are disclosed herein. The system comprises one or more microphone interfaces positioned in a casino gaming floor environment to obtain noise level data. The system also includes... Agent: Bally Gaming International, Inc.
20120009996 - Gaming device, game control method, information recording medium, and program: A gaming device (700) comprises an output unit (701), a reception unit (702), and a determination unit (703). The output unit (701) starts to output sound of a given tone at a given task time. The reception unit (702) receives operation input from the player. The determination unit (703) determines... Agent:
20120009997 - Interactive asynchronous game offline play architecture: In embodiments of the present invention improved capabilities are described for serving a computer game, comprising (a) receiving, at a server, a request from a client for prior game play data relating to another user's prior live game play; (b) retrieving the prior game play data and transmitting the prior... Agent:
20120009998 - Method for providing location information of game character by operating with messenger server and system thereof: The present invention relates to a method and an online game system for providing position information of a game character in an online game, and more particularly, to a method and an online game system for providing position information of a game character in an online game by interworking with... Agent: Nhn Corporation
20120009999 - Ubiquitous unified player identity tracking system: Systems and method for providing a single sign in a gaming console that associates online activity that is out-of-game/cross game, and/or online activity that is in-game, and/or activity that is offline and in-game with that account. While online, a service tracks activity of gamers and provides usage statistics in a... Agent: Microsoft Corporation
20120010000 - Computer-readable storage medium, information processing apparatus, information processing system, and information processing method: A game apparatus constantly broadcasts beacons at predetermined intervals by means of a local communication module during game processing being executed. The beacons include various pieces of information such as information relating to the player, information indicating a game status, and messages. The game apparatus receives beacons from one or... Agent: Nintendo Co., Ltd.
20120010001 - Storage medium storing program, apparatus, communication system and control method: A communication game system includes a first computer and at least one second computer. When an operational designation has been performed, the second computer transmits to the first request a request for permission to perform an action corresponding to the operation. Until a conclusion to the request is received, the... Agent: Nintendo Co., Ltd.
20120010002 - Scoring machine: A device for facilitating the scoring of a fencing match can include a box having first and second fencing cord inputs, an optional third input for connection of the fencing piste, a standardized general-purpose computer output, a power source, and a processing module. The processing module can be in communication... Agent:01/05/2012 > 26 patent applications in 12 patent subcategories. recently filed with US Patent Office
20120004017 - Computer-readable storage medium having information processing program stored therein, information processing apparatus, information processing system, and information processing method: In order to attain the object described above, a game apparatus is able to use a touch panel 13 and operation means, executes a shooting game, and positions an aim G3 representing a shooting direction at a predetermined position. When sliding operation is received on the touch panel, the aim... Agent: Nintendo Co., Ltd.
20120004018 - Video gaming device and method of wagering on a virtual football game: This invention is a computerized football game comprising steps to establishing and displaying a game clock, receiving the player's selection information representing a kickoff reception request, calculating a current field position according to the set of kickoff return results, (a) receiving the player's selection information representing an offensive play request... Agent:
20120004019 - Method for adjusting a random number generator used for wagering by adjusting payouts or using liquid funds: A method, apparatus, and computer readable storage to implement a wagering game which uses a random number generator to affect outcomes. The random number generator can be weighted by the player in exchange for a change in payouts. The random number generator can also be weighted in exchange for a... Agent:
20120004022 - Apparatus and method for playing poker-style games involving a draw: An apparatus and method for enhancing participation in gaming activities that involve replacement items, replacement cards, or other draw-type activity. A player is allowed to hold cards (or other items) of a starting hand/payline. Multiple sets of potential replacement cards are provided, from which the player can select the desired... Agent:
20120004021 - Gaming system and a method of gaming: A gaming system is disclosed which comprises a display, a symbol selector arranged to select a plurality of symbols for display at a plurality of display positions on the display, and a display modifier arranged to modify the displayed symbols such that after modification of the symbols the locations of... Agent: Aristocrat Technologies Australia Pty Limited
20120004020 - Gaming system and method: A method of controlling output of a game outcome to a player in a gaming system: obtaining a stop position for each of a plurality of reels, each reel having a plurality of symbols, each stop position specifying which symbols of the reel will be displayed to thereby specify a... Agent:
20120004023 - Dice with rfid tags and dice recognizing system for recognizing dice with rfid tags: This invention discloses a dice with RFID (radio-frequency identification) tags and a dice recognizing system for recognizing dice with RFID tags. The dice with RFID tags comprises at least a dice body and a plurality of RFID tags. The dice body is a regular polyhedron with at least six faces,... Agent:
20120004026 - Controlling progress in wagering games: A wagering game system and its operations are described herein. In embodiments, the operations can include tracking progress of a wagering game player account (player account) for a persistent-state game. The player account can fulfill progression requirements for the persistent-state game, such as by performing wagering game activities. The operations... Agent: Wms Gaming, Inc
20120004025 - Game machine and program: Disclosed is a game machine capable of raising game cycle execution frequency and increasing the enjoyment and fun of a game in loop play. A game machine includes: a game result determining part (82) for determining a game result for each game cycle; a game result displaying part (83, 30)... Agent: Kabushiki Kaisha Sega Doing Business As Sega Corporation
20120004024 - Gaming machine with buy feature games: A gaming machine including a display, a game controller, and a selector. A player operates the selector to enable the player to place one of a plurality of possible wagers on a play of the game comprising at least a first wager consisting of a base wager, and second and... Agent: Aristocrat Technologies Australia Pty Ltd.
20120004028 - Progressive jackpot alerts in a gaming system: Various embodiments are directed to a gaming system capable of providing progressive level alerts or promotions when a progressive jackpot reaches a predetermined value. In one embodiment, the user is able to register for a progressive level alert. In another embodiment, the progressive level alert is presented on an affiliated... Agent: Bally Gaming, Inc.
20120004027 - Self configuring progressive jackpot award systems: A self configuring progressive jackpot award system includes a plurality of electronic gaming machines (EGMs). The plurality of EGMs respectively include a plurality of EGM configuration options, and operate in accordance with the EGM configuration options. A subset of the plurality of EGM configuration options relates to participating in a... Agent: Bally Gaming, Inc
20120004029 - Method, apparatus and system for determining the presence of a user at a device such as a gaming machine: A method and system for verifying the continued presence of the same player at a gaming machine is provided. The system comprises a device for continuously obtaining verification data samples, wherein each verification data sample relates to one or more physical features of a first player. A subsequently obtained verification... Agent:
20120004032 - Game system and game information storage medium used for same: A game system includes a housing to be held by a player. The housing incorporates an XY-axis acceleration sensor to detect an acceleration in an X-axis and Y-axis direction and a Z-axis contact switch to detect an acceleration in an Z-axis direction. These sensor and switch detect at least one... Agent: Nintendo Co., Ltd.
20120004031 - Motion-sensitive wand controller for a game: A wireless input device for playing an interactive motion-sensitive game using a wireless-compatible game console in which a virtual play environment is represented through one or more computer-animated visual, aural or tactile effects is provided wherein game play is conducted by moving, shaking, twisting, waiving or pointing the input device... Agent: Creative Kingdoms, LLC
20120004030 - Video terminal having a curved, unified display: A video terminal such as a kiosk or gaming device is set forth which has a continuous curved display configured to provide one or more displays as well as a touch or gesture based player/user interface. The display by be a flexible OLED or LED display. Also disclosed in an... Agent:
20120004033 - Device and method for replicating a user interface at a display: The present invention relates to the placement of a reference replication of a device input apparatus at a display to confirm to a user the desired input. In the gaming field the present invention includes the generation of a semi-transparent image of the gaming machine button panel at the game... Agent:
20120004034 - Physiologically modulating videogames or simulations which use motion-sensing input devices: New types of controllers allow players to make inputs to a video game or simulation by moving the entire controller itself. This capability is typically accomplished using a wireless input device having accelerometers, gyroscopes, and an infrared LED tracking camera. The present invention exploits these wireless motion-sensing technologies to modulate... Agent: U.s.a. As Represented By The Administrator Of The Nataional Aeronautics Of Space Administration
20120004035 - System and method for using accelerometer outputs to control an object rotating on a display: An example system and method controls a rotatable object on a display using a handheld control device comprising an accelerometer. The example system and method involve determining an orientation of the handheld control device using an interpolation of an output for a first axis of the accelerometer and an output... Agent: Nintendo Co., Ltd
20120004039 - Dual-mode program execution: A computing system is configured to execute a computer program on a server and to provide a video stream of the program output to a geographically remote client over a communication network. The computing system is further configured to provide executable content of the computer program to the client over... Agent:
20120004038 - Favor tracking in a social game environment: A video game allows players to gain various benefits from providing favors to other players. In certain embodiments of the invention, a player must perform favors for others before he can receive requested favors form others. Favors include, e.g., providing advice to another player, assisting another player in completing in-game... Agent:
20120004042 - Intelligent game loading: A computing system is configured to execute a computer program on a server and to provide a video stream of the program output to a geographically remote client over a communication network. The computing system is further configured to provide executable content of the computer program to the client over... Agent:
20120004037 - On line gaming with real-world data: In one aspect, a method, systems, and apparatuses provide for online gaming that integrates sensory data and/or gameplay data from a real-world environment, and in particular, interactive online gaming within an environment incorporating playback of a recorded instance of an original, live card game played in a real-world environment, wherein... Agent: Internet Gaming Services International
20120004036 - Online gaming with real-world data: A method, system, and apparatus provide for online games integrating sensory data and/or gameplay data from a live game that was played with physical game elements. Sensory data and/or gameplay data from the original live game are recorded for delayed playback or streaming. Data from the live game is incorporated... Agent:
20120004040 - Program mode switching: A computing system is configured to execute a computer program on a server and to provide a video stream of the program output to a geographically remote client over a communication network. The computing system is further configured to provide executable content of the computer program to the client over... Agent:
20120004041 - Program mode transition: A computing system is configured to execute a computer program on a server and to provide a video stream of the program output to a geographically remote client over a communication network. The computing system is further configured to provide executable content of the computer program to the client over... Agent:Previous industry: Books, strips, and leaves for manifolding
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